Tier list
This ranking isn't an opinion: it's calculated from the win and ban rates reported by the game, and rebuilds itself on every sync.Learn more
- 133 heroes ranked
- Patch 2.2.16
How this ranking is calculated
The score is win rate + a quarter of the ban rate.
Win rate measures what a hero delivers once picked. Ban rate measures what players fear: it catches heroes too strong to be left open, whose win rate is misleadingly low because they're rarely available.
Pick rate isn't part of the calculation — it measures popularity, not power. It's only used to mark with an asterisk heroes played too rarely for their numbers to be stable.
The ↑ and ↓ arrows under the win rate show its change over seven days in this rank, when it reaches at least 0.2 points.
Tier S+18
Dominates the patch. Pick or ban.
MashaEXP Lane- Win
- 60.8 % up 0.4 points in 7 days
- Ban
- 34.0 %
- Pick
- 0.5 %
Very high victory rate, but over a tiny number of games: the measurement is too fragile to draw a conclusion.
HiraraJungle- Win
- 50.3 % down 1.6 points in 7 days
- Ban
- 67.7 %
- Pick
- 0.6 %
New heroine in patch 2.1.88, banned in the vast majority of games in Mythic Glory: the level reflects the fear she inspires, while her victory rate drops below average in Mythic.
Marcel*Roam- Win
- 58.1 %
- Ban
- 33.8 %
- Pick
- 0.3 %
Among the highest win rates, but in very few games played. Patch 2.1.88 removed immobilization from skill 1; Angela and Floryn remain his worst measured adversaries.
BelerickRoam- Win
- 52.2 %
- Ban
- 56.2 %
- Pick
- 1.7 %
Ranked at the top especially by its bans, among the most frequent in the game; his win rate is good without being exceptional, and both Lesley and Beatrix clearly hinder him.
EudoraMid Lane- Win
- 50.5 % down 0.5 points in 7 days
- Ban
- 56.7 %
- Pick
- 1.9 %
Its place is primarily due to banning, increasing over thirty days. Reinforced in patch 2.1.88 without published details, it especially wins short games.
AulusJungle · EXP Lane- Win
- 53.6 % down 3.6 points in 7 days
- Ban
- 43.9 %
- Pick
- 0.9 %
GlooRoam · EXP Lane- Win
- 54.7 % up 0.4 points in 7 days
- Ban
- 38.9 %
- Pick
- 0.8 %
Banned about every other game and winning when it passes, despite its weakening in patch 2.1.88. Faramis is by far his clearest answer according to the measurements.
EstesRoam- Win
- 52.7 %
- Ban
- 45.0 %
- Pick
- 0.7 %
Dominates compositions without healing reduction; collapses as soon as it arrives.
LukasEXP Lane · Jungle- Win
- 52.8 %
- Ban
- 37.6 %
- Pick
- 0.9 %
Weak in short games, solid afterwards, and better in Mythic Glory than in Mythic; little banned, it often remains available.
ObsidiaGold Lane- Win
- 53.4 %
- Ban
- 27.9 %
- Pick
- 2.4 %
RafaelaRoam- Win
- 55.2 % down 1.9 points in 7 days
- Ban
- 18.5 %
- Pick
- 1.1 %
Driven by one of the highest win rates in the game since patch 2.1.88 shortened the base recharge of his resurrection; his banishment lasts thirty days.
SunEXP Lane · Jungle- Win
- 52.9 % up 0.4 points in 7 days
- Ban
- 22.0 %
- Pick
- 1.7 %
Endgame Hero: Below average before the fourteenth minute, way above after the sixteenth. His ban is reduced over thirty days but remains high, especially in Mythic.
CarmillaRoam- Win
- 53.9 %
- Ban
- 16.3 %
- Pick
- 1.2 %
Its effectiveness depends on the partner: its measured duos with Diggie, Floryn or Mathilda are among the strongest gaps in the game. Reinforced in patch 2.1.88, with no details published.
PaquitoEXP Lane- Win
- 50.3 %
- Ban
- 30.7 %
- Pick
- 1.5 %
Very strong in good hands, worthless if the windows are marred.
FlorynRoam- Win
- 54.1 %
- Ban
- 13.3 %
- Pick
- 1.0 %
Very effective in short games, but his victory rate drops below average after the eighteenth minute: a tempo value more than the end of the game.
MinotaurRoam- Win
- 54.6 % down 0.3 points in 7 days
- Ban
- 8.3 %
- Pick
- 1.0 %
One of the best win rates among roamers, for a low ban: a safe choice, almost always available in selection.
SaberJungle · Roam- Win
- 50.7 % up 0.5 points in 7 days
- Ban
- 23.7 %
- Pick
- 1.0 %
Banished much more often in Mythic than in Mythic Glory for a near-average win rate. Patch 2.1.88 shifted it towards sustained damage and fighter items.
ArgusEXP Lane- Win
- 56.3 % up 0.2 points in 7 days
- Ban
- 1.0 %
- Pick
- 0.5 %
Tier S12
Very strong in most lineups.
ValirMid Lane- Win
- 54.5 % up 0.4 points in 7 days
- Ban
- 2.5 %
- Pick
- 1.1 %
Few banned and consistent: above average at all ranks and even in long games. Rafaela and Kaja are her clearest counters in Mythic Glory.
KhufraRoam- Win
- 54.6 %
- Ban
- 1.9 %
- Pick
- 0.3 %
Structural response to the entire category of mobile heroes, which dominates the high ranked line.
AtlasRoam- Win
- 52.3 %
- Ban
- 9.9 %
- Pick
- 0.9 %
Group commitment which wins especially with support at its side, Mathilda, Floryn, Estes or Rafaela; Marcel remains by far his worst measured opponent.
Diggie*Roam- Win
- 53.9 % up 0.3 points in 7 days
- Ban
- 3.3 %
- Pick
- 0.2 %
Solid win rate but very little played, so a fragile metric. Patch 2.1.88 revised his attributes and the cost of his skills.
Popol and KupaJungle · Gold Lane- Win
- 54.6 %
- Ban
- 0.3 %
- Pick
- 0.4 %
Lolita*Roam- Win
- 54.1 %
- Ban
- 0.2 %
- Pick
- 0.1 %
Almost never played: its level is based on a sample too thin to be taken literally.
KajaRoam- Win
- 50.2 % up 0.3 points in 7 days
- Ban
- 14.8 %
- Pick
- 0.5 %
Ranked high by banning alone, down sharply over thirty days; his win rate remains below average at all ranks.
HildaRoam · EXP Lane- Win
- 51.3 % up 0.5 points in 7 days
- Ban
- 10.4 %
- Pick
- 0.6 %
HanabiGold Lane- Win
- 52.5 % up 0.2 points in 7 days
- Ban
- 5.0 %
- Pick
- 2.5 %
Well played and above average across all ranks, but significantly less effective in Mythic Glory and in longer games.
AliceEXP Lane · Jungle- Win
- 50.9 %
- Ban
- 8.9 %
- Pick
- 0.9 %
BrunoGold Lane- Win
- 53.1 %
- Ban
- 0.2 %
- Pick
- 0.3 %
MinsittharEXP Lane · Roam- Win
- 51.8 % up 0.2 points in 7 days
- Ban
- 4.8 %
- Pick
- 0.6 %
Close to average in victories, classified by a ban which recedes over thirty days; Natalia and Yin are his most difficult opponents by measurement.
Tier A36
Solid, without dictating the pace of the game.
Show the 36 heroes in tier A
ZhaskMid Lane- Win
- 52.9 % up 0.4 points in 7 days
- Ban
- 0.4 %
- Pick
- 0.3 %
GordMid Lane- Win
- 52.8 %
- Ban
- 0.6 %
- Pick
- 0.6 %
LingJungle- Win
- 52.7 %
- Ban
- 0.7 %
- Pick
- 0.7 %
Still viable, but each opposing team now has an answer.
BaratsEXP Lane · Jungle- Win
- 51.7 %
- Ban
- 4.0 %
- Pick
- 0.7 %
On the rise, with selection and banning increasing over thirty days. However, its performance drops in long games, and X.Borg counters it very clearly.
Yve*Mid Lane- Win
- 52.7 % up 0.4 points in 7 days
- Ban
- 0.1 %
- Pick
- 0.1 %
EdithEXP Lane · Roam- Win
- 52.6 %
- Ban
- 0.2 %
- Pick
- 0.3 %
BenedettaEXP Lane- Win
- 52.5 %
- Ban
- 0.3 %
- Pick
- 0.4 %
IrithelGold Lane- Win
- 52.5 %
- Ban
- 0.3 %
- Pick
- 0.4 %
KaditaMid Lane- Win
- 51.4 %
- Ban
- 3.4 %
- Pick
- 0.8 %
HanzoJungle- Win
- 49.9 %
- Ban
- 9.1 %
- Pick
- 0.4 %
The level is due to bans, increasing over thirty days, while his victory rate has fallen to below average. Patch 2.1.88 strengthened it on the turtle and the lord.
ZetianMid Lane- Win
- 51.2 % up 0.2 points in 7 days
- Ban
- 4.1 %
- Pick
- 1.6 %
KaguraMid Lane- Win
- 51.8 %
- Ban
- 1.0 %
- Pick
- 0.7 %
High ceiling, but punished by assassins as soon as state management slips.
AngelaRoam- Win
- 49.4 %
- Ban
- 10.5 %
- Pick
- 1.7 %
Depends on the level of the chosen ally, which makes it irregular in ranked queue.
SilvannaEXP Lane- Win
- 51.5 % up 0.3 points in 7 days
- Ban
- 1.9 %
- Pick
- 1.0 %
BaneJungle · EXP Lane- Win
- 51.8 %
- Ban
- 0.2 %
- Pick
- 0.3 %
GuinevereEXP Lane- Win
- 51.3 %
- Ban
- 2.2 %
- Pick
- 0.8 %
CyclopsMid Lane- Win
- 51.6 %
- Ban
- 0.3 %
- Pick
- 0.7 %
FredrinnJungle- Win
- 51.3 %
- Ban
- 1.6 %
- Pick
- 0.5 %
Holds the front line while maintaining real damage: a jungler who forgives mistakes.
Natalia*Jungle · Roam- Win
- 51.1 %
- Ban
- 1.8 %
- Pick
- 0.3 %
CecilionMid Lane- Win
- 51.4 % up 0.3 points in 7 days
- Ban
- 0.2 %
- Pick
- 0.7 %
End of game without ceiling, provided you get through the first fifteen minutes.
Faramis*Mid Lane · Roam- Win
- 51.3 % up 0.2 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.1 %
BadangRoam · EXP Lane- Win
- 50.3 %
- Ban
- 4.3 %
- Pick
- 1.4 %
NolanJungle- Win
- 49.4 % up 0.3 points in 7 days
- Ban
- 7.1 %
- Pick
- 1.5 %
AkaiRoam- Win
- 50.9 %
- Ban
- 1.3 %
- Pick
- 0.4 %
Khaleed*Roam · EXP Lane- Win
- 51.0 % up 0.2 points in 7 days
- Ban
- 0.1 %
- Pick
- 0.1 %
MiyaGold Lane- Win
- 49.5 %
- Ban
- 6.2 %
- Pick
- 2.5 %
The most played hero in the game, with an above average win rate at all ranks and an increasing ban over thirty days.
BrodyGold Lane- Win
- 50.4 % down 0.3 points in 7 days
- Ban
- 2.0 %
- Pick
- 0.9 %
BeatrixGold Lane- Win
- 50.8 % down 0.3 points in 7 days
- Ban
- 0.4 %
- Pick
- 0.7 %
Very high power, but the level requires mastering the choice of weapons.
Natan*Gold Lane- Win
- 50.8 % down 0.2 points in 7 days
- Ban
- 0.2 %
- Pick
- 0.3 %
AamonJungle- Win
- 50.3 % up 0.2 points in 7 days
- Ban
- 2.3 %
- Pick
- 0.6 %
LeomordJungle- Win
- 50.7 %
- Ban
- 0.6 %
- Pick
- 0.3 %
NovariaMid Lane- Win
- 49.8 %
- Ban
- 3.9 %
- Pick
- 1.3 %
Yi Sun-shinJungle- Win
- 49.7 %
- Ban
- 4.3 %
- Pick
- 1.1 %
The most played jungler in Mythic Glory, especially effective in short games; his win rate returns to average after the twelfth minute.
AldousEXP Lane- Win
- 50.7 %
- Ban
- 0.5 %
- Pick
- 0.4 %
TerizlaEXP Lane- Win
- 50.7 % down 0.2 points in 7 days
- Ban
- 0.2 %
- Pick
- 0.4 %
X.BorgEXP Lane- Win
- 50.2 % up 0.2 points in 7 days
- Ban
- 1.8 %
- Pick
- 0.6 %
Tier B48
Decent, but depends on the context or the player.
Show the 48 heroes in tier B
ClintGold Lane- Win
- 50.2 % down 0.3 points in 7 days
- Ban
- 0.6 %
- Pick
- 0.6 %
MoskovGold Lane- Win
- 50.3 % up 0.2 points in 7 days
- Ban
- 0.4 %
- Pick
- 1.0 %
JulianJungle · EXP Lane- Win
- 50.2 %
- Ban
- 0.8 %
- Pick
- 0.7 %
ValeMid Lane- Win
- 50.3 %
- Ban
- 0.2 %
- Pick
- 0.5 %
Zhuxin*Mid Lane- Win
- 50.3 %
- Ban
- 0.3 %
- Pick
- 0.2 %
LesleyGold Lane- Win
- 48.3 %
- Ban
- 8.1 %
- Pick
- 1.8 %
SoraEXP Lane- Win
- 49.4 % down 0.2 points in 7 days
- Ban
- 3.5 %
- Pick
- 0.6 %
IxiaGold Lane- Win
- 50.0 %
- Ban
- 0.8 %
- Pick
- 0.7 %
LaylaGold Lane- Win
- 49.8 % up 0.2 points in 7 days
- Ban
- 1.5 %
- Pick
- 1.6 %
VexanaMid Lane- Win
- 49.8 % up 0.2 points in 7 days
- Ban
- 1.2 %
- Pick
- 1.5 %
CiciEXP Lane- Win
- 49.7 % up 0.2 points in 7 days
- Ban
- 1.1 %
- Pick
- 0.6 %
LyliaMid Lane- Win
- 49.7 % up 0.2 points in 7 days
- Ban
- 0.4 %
- Pick
- 0.5 %
SuyouJungle- Win
- 49.5 %
- Ban
- 1.0 %
- Pick
- 0.8 %
XavierMid Lane- Win
- 49.7 %
- Ban
- 0.1 %
- Pick
- 0.5 %
SelenaMid Lane · Roam- Win
- 48.3 % down 0.5 points in 7 days
- Ban
- 5.6 %
- Pick
- 1.6 %
UranusEXP Lane- Win
- 49.5 %
- Ban
- 0.4 %
- Pick
- 0.3 %
OdetteMid Lane- Win
- 49.5 %
- Ban
- 0.3 %
- Pick
- 0.6 %
RubyEXP Lane- Win
- 49.5 % down 0.2 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.3 %
GusionJungle · Mid Lane- Win
- 48.5 % up 0.3 points in 7 days
- Ban
- 3.9 %
- Pick
- 1.3 %
The level depends almost entirely on the player: S+ mastery, C otherwise.
KaleaRoam- Win
- 49.3 % up 1.6 points in 7 days
- Ban
- 0.8 %
- Pick
- 0.3 %
ThamuzEXP Lane- Win
- 49.1 % up 0.2 points in 7 days
- Ban
- 1.8 %
- Pick
- 0.9 %
YinJungle · EXP Lane- Win
- 49.1 %
- Ban
- 1.7 %
- Pick
- 0.5 %
Yu ZhongEXP Lane- Win
- 49.1 %
- Ban
- 0.8 %
- Pick
- 0.6 %
Wins long fights as long as the opponent does not buy healing reduction.
DyrrothEXP Lane · Jungle- Win
- 48.8 %
- Ban
- 1.6 %
- Pick
- 1.8 %
ClaudeGold Lane- Win
- 49.1 %
- Ban
- 0.2 %
- Pick
- 0.7 %
JohnsonRoam- Win
- 48.6 %
- Ban
- 2.1 %
- Pick
- 0.8 %
AuroraMid Lane- Win
- 49.0 % up 0.3 points in 7 days
- Ban
- 0.4 %
- Pick
- 0.6 %
KarrieGold Lane- Win
- 48.8 %
- Ban
- 1.0 %
- Pick
- 0.6 %
HylosRoam- Win
- 48.8 % down 0.2 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.3 %
Joy*Jungle- Win
- 48.8 % down 0.4 points in 7 days
- Ban
- 0.2 %
- Pick
- 0.1 %
Roger*Jungle- Win
- 48.9 %
- Ban
- 0.1 %
- Pick
- 0.3 %
Phoveus*EXP Lane- Win
- 48.7 % up 0.2 points in 7 days
- Ban
- 0.7 %
- Pick
- 0.3 %
Lunox*Mid Lane- Win
- 48.8 % up 0.3 points in 7 days
- Ban
- 0.2 %
- Pick
- 0.3 %
HayabusaJungle- Win
- 48.3 %
- Ban
- 2.0 %
- Pick
- 0.9 %
MelissaGold Lane- Win
- 48.5 %
- Ban
- 1.0 %
- Pick
- 0.4 %
The only shooter who solves the diving problem alone, without depending on his support.
KarinaJungle- Win
- 48.0 % up 0.2 points in 7 days
- Ban
- 3.3 %
- Pick
- 0.8 %
AlucardJungle- Win
- 48.6 % up 0.3 points in 7 days
- Ban
- 0.5 %
- Pick
- 0.8 %
FreyaEXP Lane · Jungle- Win
- 48.2 %
- Ban
- 2.1 %
- Pick
- 0.7 %
NanaMid Lane- Win
- 47.6 %
- Ban
- 4.2 %
- Pick
- 2.0 %
AlphaJungle · EXP Lane- Win
- 48.5 % up 0.2 points in 7 days
- Ban
- 0.7 %
- Pick
- 1.3 %
KimmyMid Lane · Gold Lane- Win
- 48.5 % down 0.2 points in 7 days
- Ban
- 0.6 %
- Pick
- 0.8 %
HelcurtJungle · Roam- Win
- 47.3 % up 0.2 points in 7 days
- Ban
- 4.9 %
- Pick
- 0.6 %
HarleyJungle · Mid Lane- Win
- 47.6 %
- Ban
- 3.5 %
- Pick
- 0.8 %
Wanwan*Gold Lane- Win
- 48.4 %
- Ban
- 0.1 %
- Pick
- 0.1 %
Lapu-LapuEXP Lane- Win
- 48.3 % down 0.3 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.4 %
Luo Yi*Mid Lane- Win
- 48.3 % up 0.2 points in 7 days
- Ban
- 0.1 %
- Pick
- 0.2 %
Chang'eMid Lane- Win
- 48.1 % up 0.2 points in 7 days
- Ban
- 0.4 %
- Pick
- 0.7 %
JawheadRoam · EXP Lane- Win
- 48.0 %
- Ban
- 0.3 %
- Pick
- 0.3 %
Tier C19
Playable, at a real cost compared to the alternatives.
Show the 19 heroes in tier C
ArlottEXP Lane- Win
- 47.8 % down 0.2 points in 7 days
- Ban
- 0.4 %
- Pick
- 0.5 %
PharsaMid Lane- Win
- 47.7 %
- Ban
- 0.2 %
- Pick
- 0.4 %
Punished by the number of jungle assassins currently playing.
Chip*Roam- Win
- 47.6 %
- Ban
- 0.2 %
- Pick
- 0.0 %
EsmeraldaEXP Lane- Win
- 47.1 %
- Ban
- 2.3 %
- Pick
- 0.9 %
GrockRoam- Win
- 47.1 %
- Ban
- 0.7 %
- Pick
- 0.4 %
Baxia*Jungle · Roam- Win
- 47.2 % up 0.2 points in 7 days
- Ban
- 0.1 %
- Pick
- 0.1 %
MartisJungle · EXP Lane- Win
- 47.1 % down 0.2 points in 7 days
- Ban
- 0.5 %
- Pick
- 0.6 %
BalmondJungle · EXP Lane- Win
- 46.9 % up 0.2 points in 7 days
- Ban
- 0.4 %
- Pick
- 0.7 %
TigrealRoam- Win
- 44.9 %
- Ban
- 6.7 %
- Pick
- 2.1 %
Constant and readable value; ceiling limited by the predictability of the commitment.
ZilongEXP Lane- Win
- 46.4 % up 0.5 points in 7 days
- Ban
- 0.5 %
- Pick
- 0.8 %
Harith*Gold Lane- Win
- 46.0 %
- Ban
- 0.1 %
- Pick
- 0.1 %
ChouEXP Lane · Roam- Win
- 45.1 %
- Ban
- 3.3 %
- Pick
- 1.1 %
Excellent in a coordinated team, much less so solo where isolation is not followed.
Valentina*Mid Lane- Win
- 45.5 %
- Ban
- 0.2 %
- Pick
- 0.2 %
GatotkacaRoam · EXP Lane- Win
- 45.3 % up 0.2 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.6 %
Mathilda*Roam- Win
- 44.8 %
- Ban
- 0.2 %
- Pick
- 0.1 %
Saves a poorly placed ally and makes up for a positioning error, which counts a lot in solo play.
GrangerGold Lane- Win
- 42.9 %
- Ban
- 1.7 %
- Pick
- 1.4 %
Excellent early peak, weaker endgame than critical shooters.
LancelotJungle- Win
- 43.2 %
- Ban
- 0.5 %
- Pick
- 0.6 %
Solid, but Khufra's widespread presence caps his influence.
FannyJungle- Win
- 42.3 % up 0.3 points in 7 days
- Ban
- 2.1 %
- Pick
- 0.7 %
FrancoRoam- Win
- 41.6 %
- Ban
- 3.5 %
- Pick
- 1.0 %
A missed grappling hook costs an entire rotation; too irregular without vocal coordination.
A tier list measures how forgiving a hero is, not how far they can take you. A mastered C-tier hero beats an S+ hero picked up yesterday.