The MLBB rank system
Every Mobile Legends ranked tier, from Warrior to Mythical Immortal: divisions, stars, Mythic points, draft pick and end-of-season rewards, then the heroes that win most at each rank according to our measurements.Learn more
· Patch 2.2.16
The rank ladder
10 tiers, from lowest to highest. A ranked win earns a star and a loss takes one away; past the maximum number of stars you move up a division, and below zero you drop back.

WarriorTier 1 of 10
3 divisions: III → II → I
3 stars per division

EliteTier 2 of 10
3 divisions: III → II → I
4 stars per division

MasterTier 3 of 10
4 divisions: IV → III → II → I
4 stars per division

GrandmasterTier 4 of 10
5 divisions: V → IV → III → II → I
5 stars per division

EpicTier 5 of 10
5 divisions: V → IV → III → II → I
5 stars per divisionDraft pick · 3 bans per teamEpic tier list →

LegendTier 6 of 10
5 divisions: V → IV → III → II → I
5 stars per divisionDraft pick · 4 bans per teamLegend tier list →




Mythical ImmortalTier 10 of 10
100 points and above
Draft pick · 5 bans per team
Draft pick opens at Epic V; below that, ranked games use blind pick. Legend has no emblem in our visuals: a shield stands in for it.
Divisions, stars and points
The rules of each rank: divisions, stars to earn, draft bans, star-raising and star protection points.
Show the table of divisions, stars and points
| Rank | Divisions | Max stars per division | Draft pick | Star-raising points | Star protection points |
|---|---|---|---|---|---|
| III · II · I | 3 | No (blind pick) | 100 | 100 | |
| III · II · I | 4 | No (blind pick) | 200 | 200 | |
| IV · III · II · I | 4 | No (blind pick) | 300 | 300 | |
| V · IV · III · II · I | 5 | No (blind pick) | 500 | 500 | |
| V · IV · III · II · I | 5 | 3 bans per team | 700 | 700 | |
| V · IV · III · II · I | 5 | 4 bans per team | 1,000 | 1,000 | |
| — | Points instead of stars | 5 bans per team | — | 1,500 |
Star-raising points build up as you play: at 100%, your next win earns an extra star. Star protection points save you a star on a loss. The Mythic family only has protection points.
Mythic: points instead of stars
Past Legend there are no more divisions: stars become points, and your total sets your tier. 25 points take you to Mythical Honor, 50 to Mythical Glory, 100 to Mythical Immortal.

Mythic
0 to 24 points

Mythical Honor
25 to 49 points

Mythical Glory
50 to 99 points

Mythical Immortal
100 points and above
Reaching 15 points in Mythic earns Mythic Coins each season, the currency of Mythic skins.
The heroes that win most, rank by rank
The 5 best win rates in each rank bracket measured by the game, leaving out heroes played too little for their rate to be reliable.
Show 0 other ranks
These rates come from the tier list and follow each measurement. The game doesn't publish separate figures below Epic.
Season end and rewards
When a season ends, every player starts the new one at a rank set from the one they had reached, and receives that rank's rewards.
The reset only applies when you first log in during the new season; your old rank no longer shows on the leaderboard.
The Season Journey, open from Epic upwards, rewards the number of ranked games played: the season skin unlocks after 20 games.
End-of-season rewards
| Final rank | Battle Points | Tickets | Premium fragments | Other |
|---|---|---|---|---|
| 500 | 50 | 1 | — | |
| 1,000 | 100 | 3 | — | |
| 2,000 | 150 | — | — | |
| 3,500 | 300 | — | — | |
| 6,500 | 500 | — | — | |
| 10,000 | 750 | — | — | |
| 10,000 | 750 | — | Mythic emote (100 days) |
Amounts taken from the Fandom wiki for a past season: the game sometimes adjusts them. The in-game season rewards tab is the reference.
Method and sources
Sources
- Fandom wiki, “Ranked” page: stars, Mythic points, draft pick, star-raising and protection points
- Fandom wiki, “Season Rank Rewards” page: end-of-season rewards
- Official rank table (divisions and ranges), via the arena.rone.dev stats API
- Win rates by rank: measured on October 19, 2026, same as the tier list