Mid Lane tier list: the best heroes
The 29 heroes who play Mid Lane, ranked by the same rule as the main tier list: win and ban rates, all ranks combined.
29 heroes ranked · · Patch 2.1.88
Ranking across all ranks. The by-rank lists, for their part, cover every lane and every role.
How this ranking is calculated
The score is win rate + a quarter of the ban rate.
Win rate measures what a hero delivers once picked. Ban rate measures what players fear: it catches heroes too strong to be left open, whose win rate is misleadingly low because they're rarely available.
Pick rate isn't part of the calculation — it measures popularity, not power. It's only used to mark with an asterisk heroes played too rarely for their numbers to be stable.
The ↑ and ↓ arrows under the win rate show its change over seven days in this rank, when it reaches at least 0.2 points.
Tier S+1
Dominates the patch. Pick or ban.
Tier S1
Very strong in most lineups.
Tier A10
Solid, without dictating the pace of the game.
KaditaMid Lane- Win
- 51.5 %
- Ban
- 4.5 %
- Pick
- 0.9 %
ZetianMid Lane- Win
- 51.0 %
- Ban
- 6.8 %
- Pick
- 1.6 %
GordMid Lane- Win
- 52.2 %
- Ban
- 1.1 %
- Pick
- 0.8 %
ZhaskMid Lane- Win
- 52.1 %
- Ban
- 0.5 %
- Pick
- 0.4 %
KaguraMid Lane- Win
- 51.1 % down 0.2 points in 7 days
- Ban
- 1.0 %
- Pick
- 0.7 %
High ceiling, but punished by assassins as soon as state management slips.
CyclopsMid Lane- Win
- 51.0 %
- Ban
- 0.3 %
- Pick
- 0.7 %
Yve*Mid Lane- Win
- 50.9 % down 0.3 points in 7 days
- Ban
- 0.1 %
- Pick
- 0.1 %
Faramis*Mid Lane · Roam- Win
- 50.8 % up 0.3 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.1 %
VexanaMid Lane- Win
- 50.3 %
- Ban
- 1.8 %
- Pick
- 1.8 %
NovariaMid Lane- Win
- 48.8 % down 0.2 points in 7 days
- Ban
- 7.4 %
- Pick
- 1.8 %
Tier B13
Decent, but depends on the context or the player.
ValeMid Lane- Win
- 50.3 % down 0.2 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.6 %
GusionJungle · Mid Lane- Win
- 48.9 %
- Ban
- 5.9 %
- Pick
- 1.4 %
The level depends almost entirely on the player: S+ mastery, C otherwise.
OdetteMid Lane- Win
- 50.2 % down 0.2 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.6 %
CecilionMid Lane- Win
- 50.2 %
- Ban
- 0.2 %
- Pick
- 0.6 %
End of game without ceiling, provided you get through the first fifteen minutes.
HarleyJungle · Mid Lane- Win
- 47.7 %
- Ban
- 8.4 %
- Pick
- 1.0 %
SelenaMid Lane · Roam- Win
- 48.4 %
- Ban
- 5.1 %
- Pick
- 1.4 %
LyliaMid Lane- Win
- 49.0 %
- Ban
- 0.6 %
- Pick
- 0.5 %
Lunox*Mid Lane- Win
- 49.0 %
- Ban
- 0.2 %
- Pick
- 0.2 %
AuroraMid Lane- Win
- 48.9 %
- Ban
- 0.5 %
- Pick
- 0.6 %
NanaMid Lane- Win
- 47.5 %
- Ban
- 4.7 %
- Pick
- 1.8 %
XavierMid Lane- Win
- 48.6 %
- Ban
- 0.2 %
- Pick
- 0.7 %
Chang'eMid Lane- Win
- 48.3 %
- Ban
- 0.5 %
- Pick
- 0.7 %
Zhuxin*Mid Lane- Win
- 48.3 % up 0.3 points in 7 days
- Ban
- 0.5 %
- Pick
- 0.1 %
Tier C4
Playable, at a real cost compared to the alternatives.
A tier list measures how forgiving a hero is, not how far they can take you. A mastered C-tier hero beats an S+ hero picked up yesterday.