Tank tier list: the best Tanks
All 25 Tanks in the game, main or secondary role, ranked by the same rule as the main tier list: win and ban rates, all ranks combined.
25 heroes ranked · · Patch 2.1.88
Ranking across all ranks. The by-rank lists, for their part, cover every lane and every role. All Tanks and their lanes →
How this ranking is calculated
The score is win rate + a quarter of the ban rate.
Win rate measures what a hero delivers once picked. Ban rate measures what players fear: it catches heroes too strong to be left open, whose win rate is misleadingly low because they're rarely available.
Pick rate isn't part of the calculation — it measures popularity, not power. It's only used to mark with an asterisk heroes played too rarely for their numbers to be stable.
The ↑ and ↓ arrows under the win rate show its change over seven days in this rank, when it reaches at least 0.2 points.
Tier S+4
Dominates the patch. Pick or ban.
Tier S5
Very strong in most lineups.
MinotaurRoam- Win
- 54.5 %
- Ban
- 5.2 %
- Pick
- 0.9 %
BaratsJungle- Win
- 53.0 % up 0.2 points in 7 days
- Ban
- 9.4 %
- Pick
- 1.0 %
KhufraRoam- Win
- 54.4 %
- Ban
- 2.1 %
- Pick
- 0.3 %
Structural response to the entire category of mobile heroes, which dominates the high ranked line.
Lolita*Roam- Win
- 53.5 % down 0.3 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.1 %
CarmillaRoam- Win
- 52.3 % up 0.2 points in 7 days
- Ban
- 3.1 %
- Pick
- 1.0 %
Tier A7
Solid, without dictating the pace of the game.
FredrinnJungle- Win
- 51.4 % down 0.3 points in 7 days
- Ban
- 2.7 %
- Pick
- 0.5 %
Holds the front line while maintaining real damage: a jungler who forgives mistakes.
HildaRoam · EXP Lane- Win
- 50.6 %
- Ban
- 5.5 %
- Pick
- 0.6 %
AliceEXP Lane · Jungle- Win
- 50.7 % up 0.2 points in 7 days
- Ban
- 3.6 %
- Pick
- 0.6 %
AkaiRoam- Win
- 50.3 %
- Ban
- 3.5 %
- Pick
- 0.5 %
UranusEXP Lane- Win
- 50.7 % up 0.3 points in 7 days
- Ban
- 0.5 %
- Pick
- 0.4 %
TerizlaEXP Lane- Win
- 50.7 % up 0.2 points in 7 days
- Ban
- 0.3 %
- Pick
- 0.4 %
Edith*EXP Lane · Roam- Win
- 50.7 % down 0.2 points in 7 days
- Ban
- 0.1 %
- Pick
- 0.2 %
Tier B3
Decent, but depends on the context or the player.
Tier C6
Playable, at a real cost compared to the alternatives.
HylosRoam- Win
- 47.8 %
- Ban
- 0.5 %
- Pick
- 0.3 %
Baxia*Jungle · Roam- Win
- 47.7 % up 0.6 points in 7 days
- Ban
- 0.1 %
- Pick
- 0.1 %
GrockRoam- Win
- 47.4 % up 0.5 points in 7 days
- Ban
- 0.9 %
- Pick
- 0.3 %
TigrealRoam- Win
- 45.6 %
- Ban
- 7.7 %
- Pick
- 1.9 %
Constant and readable value; ceiling limited by the predictability of the commitment.
GatotkacaRoam · EXP Lane- Win
- 45.8 %
- Ban
- 0.4 %
- Pick
- 0.6 %
FrancoRoam- Win
- 42.6 %
- Ban
- 4.4 %
- Pick
- 1.0 %
A missed grappling hook costs an entire rotation; too irregular without vocal coordination.
A tier list measures how forgiving a hero is, not how far they can take you. A mastered C-tier hero beats an S+ hero picked up yesterday.