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Advance Server notes

Advance Server 1.8.60

Older than patch 2.1.88

Source page on the wiki

Changes under test

Everything listed here is being tested on the Advance Server: these changes may still evolve, or never reach the Official Server.

At a glance

Improved Move and Attack Control, Revamped Masha, Guinevere Nerf, Marksmen's Adjustments

From the designers

In this patch, we've improved the Move and Attack control experience. It now feels smoother to Move and Attack with the same DPS. Meanwhile, many heroes who specialize in Basic Attacks have had their damage increased, requiring nerfs for balance.

In addition, we hope to increase Marksmen's Basic Attack damage in the early game, while nerfing their HP in the early game to maintain balance.

Hero changes

25 heroes changed in Advance Server version 1.8.60.

  • 6Buffs
  • 5Nerfs
  • 14Adjustments

Details by hero

Masha

Adjustment

Experimental Adjustments: The previous adjustments didn't meet our expectations, and we are still trying to make Masha the one who leads the charge and fights bravely in a crowd. While she had high damage, she couldn't get much out of defense equipment, making her very vulnerable when she was strongest on her last HP bar. In this patch, Masha will enhance herself each time she loses an HP bar and reset her Ultimate so she can spam skills. We also optimized her Energy Regen to give her better control over her HP.

Ancient StrengthPassive
  • When Masha only has two HP bars left, the duration of control effects on her will be reduced by 50% and skills will only require half of their original HP Cost to cast.
  • When Masha only has one HP bar left, she becomes immune to control effects and doesn't need to spend HP to cast skills.
Wild PowerSkill 1
  • Passive: Masha gains Power of the Wild which causes her Basic Attacks to deal extra Physical Damage equal to a percentage of the enemy's Max HP.
  • Active: Masha spends some HP to increase her Movement and Attack Speed, enhance the next two Basic Attacks, increase the extra damage from Power of the Wild, and gain extra Energy.
Howl ShockSkill 2
  • Masha spends some HP to roar at enemies, dealing Physical Damage and reducing their Attack Speed.
ThunderclapUltimate
  • Masha spends some HP to lunge at an enemy hero (immune to control effects during the lunge), dealing Physical Damage, slowing them, and knocking back nearby enemies.
  • The cooldown of this skill will be reset each time Masha loses an HP bar.
Life RecoverySpecial Skill
  • Masha gains Energy when dealing damage and can accumulate up to 100.
  • She gains a great amount of Energy when hitting with her Wild Power.
  • After leaving combat for 3s, Masha can spend 50 Energy to recover a full HP bar.
Open the Masha page

Chip

Adjustment

Improved some of his gameplay experience.

Crash CourseSkill 1Buff
  • Enhanced Basic Attack Range:before:3.5after:4.5
ShortcutUltimateAdjustment
  • Minimum distance between Chip and Connecting Portals near allies:before:8 unitsafter:10 units
Why Walk?Special SkillNerf
  • This skill can only be used when not in combat.
Open the Chip page

Helcurt

Adjustment

We found that Helcurt's burst damage was quite low, while his skills recharge quickly when he's out of enemy sight. This has made it too difficult for him to kill enemies in even situations, but too easy for him to quickly farm enemies once the team has gained an economic advantage. Therefore, we intend to solve this problem by increasing his burst damage and slowing the rate at which his skills recharge.

Race AdvantagePassiveNerf
  • HP Regen in Stealth: Removed 20 Base HP Regen
Shadow TransitionSkill 1Adjustment
  • Damage:before:75-150 +35 ADafter:150-300 +70 AD
  • Cooldown decrease speed in Stealth:before:4after:3 times
  • No longer terrifies Creeps
Deadly StingerSkill 2Adjustment
  • Damage Bonus:before:+40 AD suppl.after:+50 AD suppl.
  • Charge speed in Stealth:before:1 stack per 1 secondafter:1 stack per 1.5 seconds
Open the Helcurt page

Aurora

Nerf

Aurora can use her Hailstone Blast at a very high frequency with Max level and CD reduction, which basically allows her to spam this skill for very little cost.

Hailstone BlastSkill 1Nerf
  • Cooldown:before:6-4safter:5.5s
Open the Aurora page

Hayabusa

Buff

Compared to other junglers, Hayabusa seems weak in early-game combat and jungling.

Ninjutsu Phantom ShurikenSkill 1Buff
  • Base Damage:before:150-250after:180-250
Open the Hayabusa page

Edith

Adjustment

We've fixed the issue where Edith's Passive "Damage to Minions increased to 300%" didn't work. In the last patch, we greatly increased her Passive's damage, so the damage bonus to Minions has been changed accordingly.

OverloadPassiveAdjustment
  • Damage on Minions increased to 200% (a buff during laning)
Open the Edith page

Guinevere

Nerf

Adding Stun to Guinevere's Skill 2 has benefited Guinevere players' control experience, but as a Fighter, she is now too powerful against enemy back-row heroes.

Spatial MigrationSkill 2Nerf
  • Cast Range:before:6after:5
Open the Guinevere page

Silvanna

Buff

Based on the previous changes to Silvanna, we've removed the feature of her Imperial Justice locking on enemy heroes, which allows her to use her Imperial Justice without a target while also allowing enemies to dodge her Imperial Justice; we've kept the change to Cometic Lance 2 and enhanced Spiral Strangling.

Cometic Lance 2Skill 1Adjustment
  • Skill Revamp: It now has only one stage where she dashes in the target direction, dealing damage to nearby enemies and stunning them. The dash distance is reduced.
  • Cooldown:before:12-9safter:7s
Spiral StranglingSkill 2Buff
  • Base Shield:before:250-400after:350-500
  • Cooldown:before:9-7s, upon skill castingafter:7-5s, after the skill ends
Open the Silvanna page

Miya

Buff

Increased Arrow of Eclipse hit rate and early game damage.

AttributesBuff
  • Base Physical Attack:before:100after:120
  • Physical Attack Growth:before:14after:12
  • Base HP:before:2524after:2225
  • HP Growth:before:138.5after:153
Arrow of EclipseSkill 2Buff
  • Base Damage:before:90-240after:180-330
  • Slightly reduced the delay time.
Open the Miya page

Layla

Buff

Due to her Malefic Gun, Layla can only deal a lot of damage to enemies from a distance, but her lack of mobility makes it difficult for her to get away from enemies. So we'll lower the damage bonus and increase her attack instead.

AttributesBuff
  • Base Physical Attack:before:125after:130
  • Physical Attack Growth:before:7.5after:10
  • Base HP:before:2500after:2250
  • HP Growth:before:133.5after:152
Malefic GunPassiveNerf
  • Max Damage Increase:before:130%after:115%
Open the Layla page

Bruno

Nerf
AttributesNerf
  • Base HP:before:2522after:2270
  • HP Growth:before:142.5after:160
Open the Bruno page

Clint

Adjustment
AttributesAdjustment
  • Base Physical Attack:before:115after:127
  • Physical Attack Growth:before:14.5after:13.5
  • Base HP:before:2530after:2285
  • HP Growth:before:152.8after:170
Open the Clint page

Karrie

Nerf
AttributesNerf
  • Base HP:before:2578after:2278
  • HP Growth:before:155.5after:165
Open the Karrie page

Irithel

Buff
AttributesBuff
  • Base Physical Attack:before:118after:130
  • Physical Attack Growth:before:8.5after:10
  • Base HP:before:2540after:2300
  • HP Growth:before:142.7after:160
Open the Irithel page

Lesley

Adjustment
AttributesAdjustment
  • Base Physical Attack:before:140after:145
  • Base HP:before:2490after:2280
  • HP Growth:before:125.5after:140
Open the Lesley page

Hanabi

Adjustment
AttributesAdjustment
  • Base Physical Attack:before:105after:119
  • Physical Attack Growth:before:10after:9
  • Base HP:before:2510after:2260
  • HP Growth:before:110.5after:128
Open the Hanabi page

Claude

Adjustment
AttributesAdjustment
  • Base Physical Attack:before:97after:100
  • Base HP:before:2370after:2250
  • HP Growth:before:127.5after:133
Open the Claude page

Granger

Buff
AttributesBuff
  • Base Physical Attack:before:100after:120
  • Base HP:before:2450after:2260
  • HP Growth:before:133.5after:146
Open the Granger page

Wanwan

Adjustment
AttributesAdjustment
  • Base Physical Attack:before:95after:110
  • Physical Attack Growth:before:10.5after:9
  • Base HP:before:2540after:2300
  • HP Growth:before:133.5after:150
Open the Wanwan page

Popol and Kupa

Adjustment
AttributesAdjustment
  • Base Physical Attack:before:95after:100
  • Base HP:before:2425after:2300
Open the Popol and Kupa page

Brody

Nerf
AttributesNerf
  • Base HP:before:2490after:2290
  • HP Growth:before:150.5after:165
Open the Brody page

Beatrix

Adjustment
AttributesAdjustment
  • Base Physical Attack:before:102after:110
  • Physical Attack Growth:before:10after:9.5
  • Base HP:before:2550after:2280
  • HP Growth:before:153.5after:170
Open the Beatrix page

Natan

Adjustment
AttributesAdjustment
  • Base Physical Attack:before:115after:120
  • Physical Attack Growth:before:11.8after:11
  • Base HP:before:2530after:2285
  • HP Growth:before:142.4after:160
Open the Natan page

Melissa

Adjustment
AttributesAdjustment
  • Physical Attack Growth:before:6.6after:7
  • Base HP:before:2460after:2288
  • HP Growth:before:148after:160
Open the Melissa page

Ixia

Adjustment
AttributesAdjustment
  • Physical Attack Growth:before:7.5after:8.5
  • Base HP:before:2620after:2320
  • HP Growth:before:148.5after:170
Open the Ixia page

Items

Equipment Adjustments

Concentrated Energy

Buff

We hope that Magic Fighters who rely partially on Basic Attack damage will also benefit from this equipment.

AttributesBuff
  • before:20% Spell Vampafter:20% Hybrid Lifesteal
  • Max HP:before:700after:400
Open the Concentrated Energy page

Oracle

Buff

We hope to make this equipment stats more universal.

AttributesAdjustment
  • Magic Defense:before:42after:25
  • Added 25 Physical Defense and we've also changed the build path.
Open the Oracle page

Battlefield and system

All Heroes' Attack Speed

  • In line with the improvements to the Move and Attack control experience, we've reduced the base Attack Speed by 10% for all heroes except for Irithel, Brody, Kimmy, Wanwan, and Leomord (who do not benefit from the improvements).
  • Meanwhile, we've also lowered the Attack Speed of certain Attack Speed Equipment.

Battlefield Adjustments

  • Optimized the targeting logic with Creeps around.

Bug Fixes

  • Fixed an issue where the control duration of Nana's Molina Smooch was longer than expected.
All Advance Server versions

Notes taken from the Mobile Legends wiki, under the CC BY-SA license. The original text is published by Moonton; this site does not alter its content.