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MLBBDex

Ruby vs Sun

Ruby against Sun, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more

· Patch 2.2.16

Who wins, Ruby or Sun?

At Mythic, Ruby has the edge over Sun: 3.3 pts of win rate in this matchup. Over 5 rank brackets measured, Ruby leads in 5 and Sun in 0.

RankEdgeRuby vs SunSun vs Ruby
All ranksRuby +3.8 pts—-3.8 pts
EpicRuby +4.0 pts+4.0 pts-4.0 pts
LegendRuby +3.5 pts+3.5 pts-3.5 pts
MythicRuby +3.3 pts+3.3 pts-3.3 pts
Mythical HonorRuby +2.8 pts+2.8 pts-2.8 pts
Mythical GloryRuby +2.7 pts+2.7 pts-2.7 pts

Gap: change in a hero's win rate when facing the other, in points (seen by Ruby, then by Sun). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.

Early or late game?

Ruby does better in the early game, Sun in the late game.

PhaseRubySun
Early game (10–14 min)52.6%47.4%
Mid game (14–18 min)48.8%52.2%
Late game (18+ min)47.9%55.9%

Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.

Profiles (Mythic)

CriterionRubySun
Win rate——
Ban rate——
Offense25
Durability95
Control effects91
Difficulty45

Builds

Ruby

Most-played build · EXP Lane

Fighter · Flicker · 58.7% win rate

Items against Sun · rule-based, not measured

Sun

Most-played build · EXP Lane

Assassin · Petrify · 56.7% win rate

Items against Ruby · rule-based, not measured

Ruby and Sun on the same team

  • At Mythical Honor, Ruby with Sun: +1.2 pts of win rate.

Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.