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Ruby vs Sun

Ruby against Sun, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.

· Patch 2.1.88

Who wins, Ruby or Sun?

At Mythic, Ruby has the edge over Sun: 3.8 pts of win rate in this matchup. Over 5 rank brackets measured, Ruby leads in 5 and Sun in 0.

RankEdgeRuby vs SunSun vs Ruby
All ranksRuby +4.0 pts+4.0 pts-4.0 pts
EpicRuby +4.4 pts+4.4 pts-4.4 pts
LegendRuby +4.3 pts+4.3 pts-4.3 pts
MythicRuby +3.8 pts+3.8 pts-3.8 pts
Mythical HonorRuby +3.5 pts+3.5 pts-3.5 pts
Mythical GloryRuby +3.4 pts+3.4 pts-3.4 pts

Gap: change in a hero's win rate when facing the other, in points (seen by Ruby, then by Sun). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.

Early or late game?

Ruby does better in the early game, Sun in the late game.

PhaseRubySun
Early game (10–14 min)53.0%49.5%
Mid game (14–18 min)48.6%55.5%
Late game (18+ min)47.3%58.2%

Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.

Profiles (Mythic)

CriterionRubySun
Win rate48.9%55.4%
Ban rate1.0%45.0%
Offense25
Durability95
Control effects91
Difficulty45

Builds

Ruby

Most-played build · EXP Lane

Fighter · Flicker · 55.5% win rate

Items against Sun · rule-based, not measured

Sun

Most-played build · EXP Lane

Support · Petrify · 62.5% win rate

Items against Ruby · rule-based, not measured

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