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Advance Server notes

Advance Server 1.8.24

Older than patch 2.1.88

Source page on the wiki

Changes under test

Everything listed here is being tested on the Advance Server: these changes may still evolve, or never reach the Official Server.

At a glance

Aurora revamp, Argus YSS and Balmond experiments, and Selena Moskov nerf

New and revamped heroes

Hero changes

17 heroes changed in Advance Server version 1.8.24.

  • 6Buffs
  • 8Nerfs
  • 4Adjustments

Details by hero

Argus

Buff

Experimental Adjustments: Argus's current gameplay is a bit too bland. His Ultimate seems to be both offensive and defensive, but in fact, it's difficult to achieve the desired effect. The Curse Damage of Meteoric Sword constitutes a lot of his strength, but it doesn't match his style of spamming Basic Attack. So we decided to redesign Argus's skill set and combat experience.

WarmongerPassiveBuff
  • Extra Physical Damage:before:155 + 100% Total Physical Attackafter:100% Total Physical Attack
  • New Effect: Extra Attack ignores 50% of the target's Physical Defense.
  • The Skill Recharge logic of the Malice Energy has been adjusted from recharging based on the damage dealt, to recharging every second and on every Basic Attack (critical hit grants extra recharge).
Demonic GripSkill 1Adjustment
  • Slightly reduced the dash distance when used again
  • Increased the dash speed when used again
Meteoric SwordSkill 2Buff
  • New Effect: The Meteoric Sword damage now counts as Basic Attack damage and can trigger Attack Effect.
  • New Effect: The Meteoric Sword's attack interval now shortens as the Attack Speed increases.
  • New Effect: Argus' Basic Attack against a cursed target will grant double Malice Energy charging speed.
  • Removed Effect: Curse no longer deals damage.
Eternal EvilUltimateAdjustment
  • New Effect: Argus passively increases the charging speed of the Malice Energy.
  • Removed Effect: Argus permanently gains 10-30 Physical Attack.

Yi Sun-shin

Adjustment

Experimental adjustment: We reworked Yi Sun-shin's Passive to make his Basic Attack purpose clearer. The arrow damage of his Skill 2 has also been greatly increased to create the experience that Yi Sun-shin can destroy the enemy with a single attack after hitting them with a fully charged shot.

Heavenly VowPassiveAdjustment
  • Revamped Effect: The longbow's Basic Attack will add Battle Scars to the target, up to 4 stacks. The glaive's Basic Attack can consume all the Battle Scars on the target and increase the damage of that Basic Attack.
TracelessSkill 1Adjustment
  • Revamped CD Reduction: Each Battle Scars stack consumed reduces this skill's cooldown by 1s.
Blood FloodsSkill 2Adjustment
  • Removed the slash for Skill 2
  • Arrow Damage:before:240-240 + 80% Total Physical Attackafter:240-390 + 80%-130% Total Physical Attack
  • This skill can add Battle Scars to the target, and the number of stacks added will increase with the charging time.
Mountain ShockerUltimateAdjustment
  • This skill can add Battle Scars to the target.
Open the Yi Sun-shin page

Chang'e

Adjustment

We want Chang'e to be able to deal good damage without high Passive stacks, and enhance her ability to slow the enemies at the same time.

Trouble MakerPassiveNerf
  • Removed the damage increase effect, slows down the target by 1% for each stack, up to 20%.
Starmoon ShockwaveSkill 1Adjustment
  • Damage:before:300-450 + 120% Magic Powerafter:350-500 + 130% Magic Power
  • Slow Effect:before:20%after:10%
Crescent MoonSkill 2Buff
  • Extra Physical Attack Bonus:before:15%after:35%
Meteor ShowerUltimateBuff
  • Damage:before:50-80 + 30% Magic Powerafter:60-90 + 33% Magic Power
Open the Chang'e page

Balmond

Buff

Experiment adjustment: Optimized control experience. We want Balmond's combos to be smoother. This adjustment also optimizes the problem that Balmond often misses his Ultimate at close range.

Cyclone SweepSkill 2Buff
  • New Effect: Cyclone sweep will not be interrupted by control abilities (it could be interrupted by airborne effect)
  • New Effect: Gain 20% Movement Speed bonus during skill cast.
  • Base Damage:before:50-200 + 50% Total Physical Attackafter:25-100 + 25% Total Physical Attack, double the hit rate (Total Damage remains unchanged).
Lethal CounterUltimateBuff
  • Increased skill range and optimized visual effects
  • New Effect: The skill cannot be interrupted by control effects.
Open the Balmond page

Moskov

Nerf

Since the teleport from Moskov's Ultimate gives him an extremely powerful micro potential, we nerfed his Ultimate damage to balance things out. We also optimized his Basic Attack control while nerfing the power of some other parts.

AttributesNerf
  • Physical Attack Growth:before:15.5after:12.5
  • HP Growth:before:143after:128
Basic AttackBuff
  • Slightly shortened his Basic Attack's foreswing time to make it smoother.
Abyss WalkerSkill 1Nerf
  • Attack Speed Bonus:before:1.15-1.4after:1.15-1.35
Spear of DestructionUltimateNerf
  • Base Damage:before:500-700after:340-500
  • Reduced Penetrate Damage to 1.1 times Base Damage.
Open the Moskov page

Vale

Buff

Optimization: Vale's skill effects have been fully upgraded! The overall effects are more in line with the current gameplay.

WindblowSkill 2Nerf
  • Remaining whirlwind duration:before:2safter:1.6s (total damage remains unchanged)
WindstormUltimateBuff
  • New Effect: While the Windstorm lasts, it will continue to deal small amounts of damage to enemies within the range.
  • Windstorm Duration:before:2safter:1.6s
Open the Vale page

Aldous

Buff

After the last adjustment, we found that Aldous' stack building speed has been significantly improved. But we also noticed that players wanted him to be more powerful in the late game. So we decided to make some changes.

Contract Soul StealSkill 1Buff
  • Soul Steal Upper Limit:before:500after:800
Contract Chase FateUltimateNerf
  • Damage:before:400-600 + 10% of target's Max HPafter:250-400 + 8% of target's Max HP
Open the Aldous page

Masha

Buff

We found that Masha's Skill 1 is too strong, causing her to be extremely powerful in the mid-game than in the late-game. This adjustment transfers some of the Attack Speed attributes from skills to normal growth, and slightly reduces the cooldown of Skill 1 in the early game.

AttributesBuff
  • Basic Attack Speed:before:95%after:103%
  • Attack Speed Growth/Level:before:0after:3%
Wild PowerSkill 1Adjustment
  • Attack Speed Increase:before:50%-100%after:50%
  • Cooldown:before:12-9safter:10s
Open the Masha page

Khaleed

Adjustment

Last week's changes made the damage increase to Khaleed's Skill 1 no longer necessary. So we decided to remove this effect and slightly enhance his ability to clear lanes in the mid-to-late game.

Desert TornadoSkill 1Adjustment
  • Base Damage:before:180-480 + 125% Physical Attackafter:200-525 + 135% Physical Attack
  • Removed Effect:before:15% damage increase per hit Damage on Minions: 50%after:50%-75%
Open the Khaleed page

Selena

Nerf

Slightly reduced her strength after we made her easier to play, and optimized her skill descriptions

SymbiosisPassiveNerf
  • Basic Attacks under Abyssal form will no longer detonate the Abyssal Mark.
  • Movement Speed Boost:before:30%-45%after:20%-50%
  • Cooldown:before:4.5safter:5s
Open the Selena page

Dyrroth

Adjustment

Dyrroth has been balanced after several adjustments. This time we decided to buff his damage but nerf his cooldown, so that Dyrroth has a better experience when casting skills while maintaining his overall strength.

Wrath of the AbyssPassiveBuff
  • Base Damage:before:120% Total Physical Attackafter:130% Total Physical Attack
Burst StrikeSkill 1Nerf
  • Slightly increased the skill cooldown.
Spectre StepSkill 2Adjustment
  • Slightly increased Damage and CD
Open the Dyrroth page

Ixia

Nerf

Decreased Ixia's mid-late game damage potential.

AttributesNerf
  • Physical Attack Growth:before:10after:7
Siphon StarliumPassiveNerf
  • Removed the "Siphon Starlium" damage growth from the hero's level upgrade.
Open the Ixia page

Ixia

Nerf

Decreased Ixia's mid-late game damage potential.

AttributesNerf
  • Physical Attack Growth:before:10after:7
Siphon StarliumPassiveNerf
  • Removed the "Siphon Starlium" damage growth from the hero's level upgrade.
Open the Ixia page

Rafaela

Nerf

After Rafaela has the slow immunity, her own Movement Speed bonus effect is a bit too high. We decided to decrease the base Movement Speed bonus and increase the Magic Power bonus slightly.

Holy HealingSkill 2Nerf
  • Base Movement Speed Bonus:before:30%after:15%
  • before:Gains 1% extra Movement Speed for every 20 Magic Powerafter:Gains 1% extra Movement Speed for every 15 Magic Power
Open the Rafaela page

Joy

Nerf

The optimized Joy with cooldown reduction equipment made her cooldown a bit too short in the late game.

Meow, Rhythm of Joy!Skill 2Nerf
  • Cooldown:before:6-4safter:6s at all levels
Ha, Electrifying Beats!UltimateNerf
  • Cooldown:before:24-20safter:24s at all levels
  • Minimum Damage after Decay:before:55%after:40%
Open the Joy page

Mathilda

Nerf

We're happy to see Mathilda back in action, but buffing her seems a bit too much and we're nerfing her strength slightly.

Guiding WindSkill 2Nerf
  • Duration of Ally's Movement Speed Boost:before:2.5safter:2s
Circling EagleUltimateNerf
  • Wisp Damage:before:60-70after:40-60
  • Cooldown:before:30safter:40s
Open the Mathilda page

Floryn

Buff

Slightly increased Flower of Hope's damage.

DewPassiveBuff
  • Flower of Hope Damage:before:60 + 30% Total Physical Attack + 30% Magic Powerafter:60 + 6% target Max HP
Open the Floryn page

Items

Equipment

Twilight Armor

Adjustment

We want it to be able to block high damage more accurately, rather than being easily triggered in the later game. We also want it to be more resistant to high damage after being triggered.

Unique Passive - Immortal
  • Triggering Condition: Taking more than 600 damage with a single hit → Taking more than 800 damage with a single hit Threshold for Triggering Effect: 150 → 300
Open the Twilight Armor page

Lightning Truncheon

Buff

We want to give some Mages good mobility by enhancing this equipment, and remove the strong binding between this equipment and the Clock of Destiny.

Unique Passive - Resonate
  • New Effect: When triggering the damage, increase Movement Speed by 20% for 2s.
  • Damage:before:35% Mana - 450after:100% Magic Power
Open the Lightning Truncheon page

Battlefield and system

Other

  • Optimized the experience of auto pursuit after kills.
  • Optimized Lunox's default Battle Setup and skill descriptions

Bug Fixes

  • Fixed the bug where sometimes the target could not be switched in hero lock-on mode
All Advance Server versions

Notes taken from the Mobile Legends wiki, under the CC BY-SA license. The original text is published by Moonton; this site does not alter its content.