Joy vs Ruby
Joy against Ruby, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Joy or Ruby?
At Epic, Ruby has the edge over Joy: 6.1 pts of win rate in this matchup. Over 2 rank brackets measured, Joy leads in 0 and Ruby in 2.
| Rank | Edge | Joy vs Ruby | Ruby vs Joy |
|---|---|---|---|
| Epic | Ruby +6.1 pts | — | +6.1 pts |
| Mythical Glory | Ruby +1.9 pts | — | +1.9 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Joy, then by Ruby). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Joy does better in the late game, Ruby in the early game.
| Phase | Joy | Ruby |
|---|---|---|
| Early game (10–14 min) | 50.3% | 55.0% |
| Mid game (14–18 min) | 49.7% | 48.9% |
| Late game (18+ min) | 49.9% | 47.9% |
Each hero's own win rate by game length (Epic), over all its games, not only this matchup.
Profiles (Epic)
| Criterion | Joy | Ruby |
|---|---|---|
| Win rate | 48.7% | 49.2% |
| Ban rate | 0.3% | 0.7% |
| Offense | 7 | 2 |
| Durability | 3 | 9 |
| Control effects | 1 | 9 |
| Difficulty | 9 | 4 |
Builds
Joy
Most-played build · Jungle
Mage · Retribution · 54.6% win rate
Items against Ruby · rule-based, not measured
Ruby
Most-played build · EXP Lane
Fighter · Flicker · 57.8% win rate
Items against Joy · rule-based, not measured
Joy and Ruby on the same team
- At Epic, Ruby with Joy: +3.5 pts of win rate.
- At Legend, Ruby with Joy: +1.4 pts of win rate.
- At Mythic, Ruby with Joy: +1.8 pts of win rate.
- At Mythical Honor, Ruby with Joy: +1.4 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.