I. New & Revamped Heroes
Revamped Hero: Phoveus, Chains of Sin
Hero Feature: A Fighter that pursues those who blink or dash.
We believe that frequently punishing enemies who blink or dash and performing continuous Ultimate are the core features of Phoveus. Therefore, we will retain these features in the revamped Phoveus while optimizing the experience.
We have completely redesigned all of Phoveus' skills. The goal is to give Phoveus more active abilities to force enemies to move. Additionally, when skills hit multiple enemies simultaneously, Phoveus can cast his Ultimate back-to-back to turn the tide of battle.
We have gone the extra mile for the Phoveus image overhaul. This week, the Advanced Server will prioritize updating his model and visual effects. The portrait and other resources will also be completed in subsequent patches. Stay tuned!
This hero is free to use for a limited time and currently not for sale on the Advanced Server.
| Passive - Demonic Force |
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|---|---|
| Skill 1 - Demonic Impact |
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| Skill 2 - Dark Wave |
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| Ultimate - Infernal Pursuit |
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II. Hero Adjustments
II. Battlefield & System Adjustments
Match-related Adjustments
Jungle Area Adjustments
We hope to increase the cost for some heroes to invade the enemy jungle in the early game, and provide a safer farming environment for some junglers who are weaker in the early game.
Jungle Area Protection in the first 2 minutes of the match: Damage taken by the jungler in their own jungle is reduced by 15% >> Damage taken by all our heroes in the enemy jungle is increased by 20%.Equipment Adjustments
| Equipment | Change |
|---|---|
| Winter Crown NERF ↓ | As Winter Crown's versatility has been greatly enhanced, we will slightly reduce the attributes it provides.
Attributes NERF ↓
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| Clock of Destiny ADJUST ~ | Unique Passive - Destiny ADJUST ~
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Other Equipment Adjustments
- Optimized the icons of some new equipment to better match their corresponding tiers.
- Optimized numerical descriptions of some equipment. Calculated values can now be viewed directly in the match.
Battlefield Adjustments
AFK Determination Criteria
Any in-match AFK behavior will affect the experience of other players in a match. Therefore, we have adjusted the criteria for determining in-match AFK behavior to be stricter. We hope that all players can take every match seriously.
Emblem Adjustments
| Emblems & Talents | Change |
|---|---|
| Temporal Reign NERF ↓ | The current effects of the Temporal Reign talent are a bit too strong. We want to keep its feature while reducing its power.
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Bug Fixes
- Removed the indicator that appears on the mini-map when using the Sacred Statue.
- Fixed an issue where the Temporal Reign talent was incorrectly reducing the cooldown of the Ultimate.
- Adjusted the effect of the Flicker spell in BRAWL to be consistent with that in the standard mode. Now, some heroes can cast Flicker properly while using mobility skills.
- Training Camp can now be quickly accessed directly from the Hero interface.
III. Events
Notes taken from the Mobile Legends wiki, under the CC BY-SA license. The original text is published by Moonton; this site does not alter its content.