Julian vs Sun
Julian against Sun, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Julian or Sun?
At Mythic, Julian has the edge over Sun: 2.2 pts of win rate in this matchup. Over 4 rank brackets measured, Julian leads in 4 and Sun in 0.
| Rank | Edge | Julian vs Sun | Sun vs Julian |
|---|---|---|---|
| All ranks | Julian +1.8 pts | +1.8 pts | — |
| Epic | Julian +2.1 pts | +2.1 pts | — |
| Legend | Julian +2.2 pts | +2.2 pts | — |
| Mythic | Julian +2.2 pts | +2.2 pts | — |
| Mythical Honor | Julian +2.0 pts | +2.0 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Julian, then by Sun). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Julian does better in the early game, Sun in the late game.
| Phase | Julian | Sun |
|---|---|---|
| Early game (10–14 min) | 55.5% | 49.5% |
| Mid game (14–18 min) | 49.8% | 55.5% |
| Late game (18+ min) | 49.3% | 58.2% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Julian | Sun |
|---|---|---|
| Win rate | 50.7% | 55.4% |
| Ban rate | 2.9% | 45.0% |
| Offense | 6 | 5 |
| Durability | 6 | 5 |
| Control effects | 7 | 1 |
| Difficulty | 5 | 5 |
Builds
Julian
Most-played build · Jungle
Mage · Retribution · 55.4% win rate
Items against Sun · rule-based, not measured
Sun
Most-played build · EXP Lane
Support · Petrify · 62.5% win rate
Items against Julian · rule-based, not measured