Everything listed here is being tested on the Advance Server: these changes may still evolve, or never reach the Official Server.
At a glance
Purple Buffs Adjustment, New Hero Zhuxin - Beacon of Spirits, Ling Buff, Tigreal and Ruby Nerfs
From the designers
Some heroes rely too much on Purple Buffs, so we reduced the Buff rewards for using Mana or Energy, as well as the Mana or Energy Cost for some heroes.
Meanwhile, we adjusted some heroes who were too popular in high-rank or top-level matches and buffed some underrated heroes.
We've been gathering feedback on the changes we've made to the NEXT equipment and will continue to make adjustments in future updates.
Ling is weak in the early and mid game and can't get instant kills in the late game, so we adjusted the damage ratio of his skills and his Basic Attack, which hopefully will help him deal more damage in the early game but reduce his sustained damage in the late game. Also reduced the Energy Cost of some skills to match the purple Buff adjustment.
AttributesBuff
Attack Speed:before:80%after:40%
Cloud WalkerPassiveBuff
Crit Chance Gained:before:1.5 Timesafter:1.6 Times
Ruby can easily get Spell Vamp from Talents and Equipment in the early game, so we removed her Base Spell Vamp. Since the short cooldown of her Skill 1 can keep her enemies slowed throughout the fight, we also adjusted the slow duration.
Jawhead is currently active in Exp Lane, Jungle, and Roaming, and his passive only benefits himself. Considering that Jawhead's Basic Attack is a large part of his overall damage, we want to improve Jawhead's ability to help the team without affecting his overall damage.
Mecha SuppressionPassiveAdjustment
Effect of Each Stack of Mecha Suppression:before:Increases the amount of Basic Attack damage Jawhead deals to the target by 8%after:Increases the amount of all damage dealt to the target by 1% (applies to allies)
We're glad to see Tigreal back on the battlefield. Now that he can stun enemies with the first half of his Implosion, it's much easier to use the skill. We want to keep that, but shorten the overall control effect.
ImplosionUltimateNerf
Total Stun Duration of the Two Stages:before:2.5safter:1.8s
Experimental Changes: Joy's gameplay is too easy to play in high-rank and top-level matches, so we removed her Control Immunity but greatly increased her damage.
Lolita's passive shield took too long to stack and was not very useful in fast-paced battles. We improved the passive effects to match her other skills and reduced the cooldown on her Skill 1 to give her more flexibility in the mid and late game.
Noumenon Energy CorePassiveBuff
New Effect: Now Lolita grants herself and nearby allies 1 extra stack of shield after casting skills.
The removal of Control Immunity makes it easy to kite Masha in some situations, so we increased her Basic Attack Range and reduced the cooldown on her ranged damage to give her more room to manoeuvre.
Pharsa does not perform well in high-rank and top-level matches, so we decided to improve her lane clearing abilities to give her an advantage in the Mid Lane.
Some heroes need to rely less on purple Buffs, so we reduced the Buff effects and the Mana or Energy Cost for some heroes.
Creep Reward
Mana Cost:before:60%after:40%
Energy Cost:before:25%after:20%
Emblems and talents
Emblem Adjustments
Temporal Reign
New
The next Ultimate cast reduces other active skills' remaining cooldowns by 50%, Unlocks at Basic Common Emblem Lv.45.
War Cry
New
After every 3 consecutive Basic Attack hits on enemy heroes, all damage dealt increases by 8% for 6s. Unlocks at Basic Common Emblem Lv.50.
Brave Smite
Nerf
Now takes effect when the hero deals skill damage to the enemy hero.
before:Dealing skill damage recovers 4%after:5% of Max HP.
Killing Spree
Adjustment
before:Now killing an enemy hero will instantly recover +10 max-hpafter:+15 lost-hp.
Weakness Finder
Nerf
Basic Attacks slow enemies' Movement Speed by 90% → 50% and Attack Speed by 50% → 30% for 0.5s → 1s.
Battlefield and system
Other
Optimized the performance when heroes use invincibility skills.
Added exclusive equipment Resonating Heart for Carmilla, which cancels Broken Heart's ban on Moonlit Waltz once purchased.
Adjusted the categorization of special equipment for throw interactions (Allow Throw, Throw Forbidden, Broken Heart, and Resonating Heart). Now you can find them in Equipment - Movement.
Optimized the blocking mechanism. It's now much less likely to get stuck.