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Advance Server notes

Advance Server 1.8.30

Older than patch 2.1.88

Source page on the wiki

Changes under test

Everything listed here is being tested on the Advance Server: these changes may still evolve, or never reach the Official Server.

At a glance

Argus and Lesley Buffs, Removed Angela and Rafaela Bonus Damage Against Minions and Creeps, Irithel and Cici Nerfs

Hero changes

13 heroes changed in Advance Server version 1.8.30.

  • 4Buffs
  • 9Nerfs
  • 0Adjustments

Details by hero

Argus

Buff
WarmongerPassiveBuff
  • Extra Damage:before:155 + 100% Total Physical Attackafter:200 + 100% Total Physical Attack
Meteoric SwordSkill 2Buff
  • Base Damage:before:300-400 + 40% Total Physical Attackafter:300-400 + 100% Total Physical Attack

Roger

Nerf
Open FireHuman Form - Skill 1Nerf
  • Base Damage:before:300-600after:250-500
  • Total Physical Attack Bonus:before:150%after:125%
Open the Roger page

Guinevere

Buff
Violet RequiemUltimateAdjustment
  • Additional Airborne Chances:before:6after:8
  • Cooldown:before:45-35safter:52-38s
Open the Guinevere page

Lesley

Buff
Lethal ShotPassiveBuff
  • Base Damage:before:75after:100
Master of CamouflageSkill 1Buff
  • Cooldown:before:4-2.5safter:3.5-2.5s
Open the Lesley page

Cici

Nerf

Slightly nerfed Cici's mobility to slow down her Jungling speed.

Performer's DelightPassiveNerf
  • Movement Speed Bonus Per Stack:before:3%after:2%
Yo-Yo BlitzSkill 1Nerf
  • Reduced damage against Creeps to keep Jungling from going too fast.
Open the Cici page

Terizla

Nerf

We want to keep Terizla's current style: Heavy, tanky, high damage, and strong control. So we're adjusting his mobility a bit.

Revenge StrikeSkill 1Nerf
  • Movement Speed Increase:before:25%-40%after:15%-40%
Open the Terizla page

Fanny

Nerf

The recent changes to the Jungling mechanics and equipment were a buff to Fanny, so we're nerfing her Passive to not make her too strong in the new meta.

Air SuperiorityPassiveNerf
  • Energy Restored Per Stack:before:8after:7
Open the Fanny page

Mathilda

Nerf

Mathilda's Ultimate now has more potential with the new 2nd strike option. We hope to give her opponent more ways to counter it.

Guiding WindSkill 2Nerf
  • Cooldown:before:12-11safter:13.5-11s
Circling EagleUltimateNerf
  • No longer slows enemies hit.
Open the Mathilda page

Angela

Nerf

We noticed that Angela was being used for Mid Lane in higher play and tournament matches. We feel that this will reduce the usage rate of Mage Heroes, so we are nerfing Angela's lane-clearing efficiency to make her less competitive and take longer to reach maximum speed.

Smart HeartPassiveNerf
  • before:Each stack increases the Movement Speed by 15%, up to 2 stacksafter:Each stack increases the Movement Speed by 7.5%, up to 4 stacks.
Love WavesSkill 1Nerf
  • Removed the damage bonus against Minions and Creeps.
Open the Angela page

Rafaela

Nerf

We are making Rafaela less competitive for the Mid Lane position in higher play and tournament matches.

Light of RetributionSkill 1Nerf
  • Removed the damage bonus against Minions and Creeps.
Open the Rafaela page

Irithel

Nerf

Slightly reduced Irithel's Ultimate duration.

Heavy CrossbowUltimateNerf
  • Duration:before:10safter:7.5s
Open the Irithel page

Esmeralda

Buff

Slightly increased Esmeralda's survivability in the early game.

Frostmoon ShieldSkill 1Buff
  • Base Shield:before:300-750after:400-750
Open the Esmeralda page

Emblems and talents

Emblems

Quantum Charge

Nerf
  • Movement Speed Boost:before:40%after:30%

Impure Rage

Nerf
  • Damage:before:50-260after:44-240

Battlefield and system

Battlefield Adjustments

  • We want players in all positions to be able to reach Lv.2 at a reasonable time. Currently laning players will always reach Lv.2 after clearing the 1st wave of Minions, so we've made the following changes.

First 10 Siege Minions in Exp Lane

  • We have reduced the base Exp given by Siege Minions in Exp Lane while increasing their Exp growth. The total amount of Exp gained from the first 10 Siege Minions in Exp Lane remains the same.

Exp needed to Level

  • We have slightly increased the Exp needed to go from Lv.1 to Lv.2 and slightly reduced the Exp needed to go from Lv.2 to Lv.3. The total amount of Exp needed to go from Lv.1 to Lv.3 remains the same.

Retribution

  • We don't want the Jungling adjustments to affect non-Junglers. So we will start with the Retribution Battle Spell.
  • before:Damage taken from Creeps is reduced by 40%after:Damage taken from basic Creeps is reduced by 40% (Lord and Turtle are not considered basic Creeps)

Lord

  • To better align with the latest changes to Retribution, we are reverting some of the previous damage buff to Lord.
  • Basic Attack
  • Physical Damage:before:80% Physical Attack + 8% Target's Max HPafter:20% Physical Attack + 10% Target's Max HP
  • Thunder Strike
  • True Damage:before:450 + 12% Target's Max HPafter:50 + 15% Target's Max HP

Turtle

  • We have adjusted Turtle's attack to be consistent with the latest changes to Retribution.
  • Attributes
  • Base Attack and Attack Growth are now adjusted to 80% of their former values.

Blessing - Favor

  • When combined, the new Support Emblem, Flask of the Oasis and the Favor blessing can give non-healer Support heroes an overpowered single healing ability, so we're slightly reducing the amount of HP restored with Favor.
  • Regen:before:300-750after:240-600

Training Camp

  • Since the "Switch Hero" feature has some issues that only occur in certain situations, we will temporarily disable the feature and bring it back online once the issues are resolved.
  • Fixed the issue where the "Teleport" feature was not working properly.

Main Interface Optimizations

  • A new Magic Chess entrance will be shown on the Main Interface if the mode is selected.
  • Optimized the red dot notification animations when mode event is available.
  • Optimized the smoothness of hero actions on the Main Interface. Some hero actions will be temporarily disabled on certain device models while resources are being downloaded.

New Draft Pick

  • Hero bans are now applied to two rounds at the same time.
  • Fixed an issue where heroes couldn't be pre-selected during the ban stage.
  • Now you can tap the details page of a player's avatar to see the skills of their selected hero.
  • Revamped the Mastery Code stories for the following heroes: Miya, Layla, X.Borg, Bruno and Johnson.

Bug Fixes

  • Fixed an issue where Yu Zhong's Passive wouldn't stack if there were multiple copies of him on one side.
  • Fixed an issue where Alucard would sometimes have incorrect skill cooldowns.
  • Fixed an issue where the actual range of Edith's Skill 2 didn't match the indicator.
All Advance Server versions

Notes taken from the Mobile Legends wiki, under the CC BY-SA license. The original text is published by Moonton; this site does not alter its content.