Natalia vs Paquito
Natalia against Paquito, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Natalia or Paquito?
At Mythic, Paquito has the edge over Natalia: 3.1 pts of win rate in this matchup. Over 5 rank brackets measured, Natalia leads in 0 and Paquito in 5.
| Rank | Edge | Natalia vs Paquito | Paquito vs Natalia |
|---|---|---|---|
| All ranks | Paquito +3.5 pts | -3.5 pts | +3.5 pts |
| Epic | Paquito +3.3 pts | — | +3.3 pts |
| Legend | Paquito +3.4 pts | -3.4 pts | +3.4 pts |
| Mythic | Paquito +3.1 pts | — | +3.1 pts |
| Mythical Honor | Paquito +3.0 pts | — | +3.0 pts |
| Mythical Glory | Paquito +3.5 pts | -3.5 pts | +3.5 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Natalia, then by Paquito). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Natalia does better in the late game, Paquito in the early game.
| Phase | Natalia | Paquito |
|---|---|---|
| Early game (10–14 min) | 47.6% | 52.4% |
| Mid game (14–18 min) | 54.9% | 50.2% |
| Late game (18+ min) | 56.4% | 49.7% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Natalia | Paquito |
|---|---|---|
| Win rate | 52.6% | 50.6% |
| Ban rate | 4.4% | 45.7% |
| Offense | 6 | 5 |
| Durability | 1 | 6 |
| Control effects | 6 | 4 |
| Difficulty | 9 | 9 |
Builds
Natalia
Most-played build · Jungle
Assassin · Retribution · 58.0% win rate
Items against Paquito · rule-based, not measured
Paquito
Most-played build · EXP Lane
Assassin · Flicker · 55.8% win rate
Items against Natalia · rule-based, not measured
Natalia and Paquito on the same team
- Across all ranks, Paquito with Natalia: -1.4 pts of win rate.
- At Mythical Honor, Paquito with Natalia: -1.2 pts of win rate.
- At Mythical Glory, Paquito with Natalia: -1.6 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.