Ixia vs Wanwan
Ixia against Wanwan, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more
· Patch 2.2.16
Who wins, Ixia or Wanwan?
At Mythic, Wanwan has the edge over Ixia: 4.0 pts of win rate in this matchup. Over 4 rank brackets measured, Ixia leads in 0 and Wanwan in 4.
| Rank | Edge | Ixia vs Wanwan | Wanwan vs Ixia |
|---|---|---|---|
| All ranks | Wanwan +4.1 pts | -4.1 pts | — |
| Legend | Wanwan +3.8 pts | -3.8 pts | +3.8 pts |
| Mythic | Wanwan +4.0 pts | -4.0 pts | +4.0 pts |
| Mythical Honor | Wanwan +5.3 pts | -5.3 pts | +5.3 pts |
| Mythical Glory | Wanwan +4.8 pts | -4.8 pts | +4.8 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Ixia, then by Wanwan). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Ixia does better in the early game, Wanwan in the late game.
| Phase | Ixia | Wanwan |
|---|---|---|
| Early game (10–14 min) | 53.9% | 45.1% |
| Mid game (14–18 min) | 48.1% | 50.3% |
| Late game (18+ min) | 46.8% | 52.8% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Ixia | Wanwan |
|---|---|---|
| Win rate | — | — |
| Ban rate | — | — |
| Offense | 7 | 6 |
| Durability | 3 | 2 |
| Control effects | 5 | 3 |
| Difficulty | 4 | 8 |
Builds
Ixia
Most-played build · Gold Lane
Marksman · Flicker · 54.6% win rate
Items against Wanwan · rule-based, not measured
Wanwan
Most-played build · Gold Lane
Marksman · Inspire · 58.9% win rate
Items against Ixia · rule-based, not measured
Ixia and Wanwan on the same team
- At Epic, Ixia with Wanwan: -6.8 pts of win rate.
- At Mythical Honor, Ixia with Wanwan: +5.1 pts of win rate.
- At Mythical Honor, Wanwan with Ixia: +5.1 pts of win rate.
- At Mythical Glory, Wanwan with Ixia: +2.9 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.