Irithel vs Wanwan
Irithel against Wanwan, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more
· Patch 2.2.16
Who wins, Irithel or Wanwan?
At Mythic, Irithel has the edge over Wanwan: 2.7 pts of win rate in this matchup. Over 4 rank brackets measured, Irithel leads in 4 and Wanwan in 0.
| Rank | Edge | Irithel vs Wanwan | Wanwan vs Irithel |
|---|---|---|---|
| All ranks | Irithel +2.5 pts | +2.5 pts | — |
| Epic | Irithel +2.1 pts | +2.1 pts | — |
| Legend | Irithel +2.5 pts | +2.5 pts | — |
| Mythic | Irithel +2.7 pts | +2.7 pts | — |
| Mythical Glory | Irithel +2.7 pts | +2.7 pts | -2.7 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Irithel, then by Wanwan). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Irithel does better in the early game, Wanwan in the late game.
| Phase | Irithel | Wanwan |
|---|---|---|
| Early game (10–14 min) | 54.5% | 45.1% |
| Mid game (14–18 min) | 53.9% | 50.3% |
| Late game (18+ min) | 51.9% | 52.8% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Irithel | Wanwan |
|---|---|---|
| Win rate | — | — |
| Ban rate | — | — |
| Offense | 8 | 6 |
| Durability | 1 | 2 |
| Control effects | 1 | 3 |
| Difficulty | 3 | 8 |
Builds
Irithel
Most-played build · Gold Lane
Assassin · Sprint · 58.3% win rate
Items against Wanwan · rule-based, not measured
Wanwan
Most-played build · Gold Lane
Marksman · Inspire · 58.9% win rate
Items against Irithel · rule-based, not measured
Irithel and Wanwan on the same team
- Across all ranks, Wanwan with Irithel: -7.9 pts of win rate.
- At Epic, Wanwan with Irithel: -7.8 pts of win rate.
- At Legend, Wanwan with Irithel: -7.4 pts of win rate.
- At Mythic, Wanwan with Irithel: -11.6 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.