Gusion vs Lolita
Gusion against Lolita, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more
· Patch 2.2.16
Who wins, Gusion or Lolita?
At Mythic, Lolita has the edge over Gusion: 3.0 pts of win rate in this matchup. Over 5 rank brackets measured, Gusion leads in 0 and Lolita in 5.
| Rank | Edge | Gusion vs Lolita | Lolita vs Gusion |
|---|---|---|---|
| All ranks | Lolita +3.3 pts | -3.3 pts | — |
| Epic | Lolita +3.3 pts | -3.3 pts | — |
| Legend | Lolita +2.8 pts | -2.8 pts | — |
| Mythic | Lolita +3.0 pts | -3.0 pts | — |
| Mythical Honor | Lolita +3.6 pts | -3.6 pts | — |
| Mythical Glory | Lolita +3.8 pts | -3.8 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Gusion, then by Lolita). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Lolita has the higher win rate at every game length.
| Phase | Gusion | Lolita |
|---|---|---|
| Early game (10–14 min) | 47.8% | 55.0% |
| Mid game (14–18 min) | 48.4% | 54.4% |
| Late game (18+ min) | 49.7% | 53.2% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Gusion | Lolita |
|---|---|---|
| Win rate | — | — |
| Ban rate | — | — |
| Offense | 9 | 1 |
| Durability | 3 | 10 |
| Control effects | 1 | 9 |
| Difficulty | 8 | 5 |
Builds
Gusion
Most-played build · Jungle
Assassin · Retribution · 56.9% win rate
Items against Lolita · rule-based, not measured
Lolita
Most-played build · Roam
Support · Revitalize · 61.9% win rate
Items against Gusion · rule-based, not measured
Gusion and Lolita on the same team
- Across all ranks, Gusion with Lolita: +1.1 pts of win rate.
- At Epic, Gusion with Lolita: +1.3 pts of win rate.
- At Mythic, Gusion with Lolita: +1.2 pts of win rate.
- At Mythical Honor, Gusion with Lolita: +1.5 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.