Gusion vs Khufra
Gusion against Khufra, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Gusion or Khufra?
At Mythic, Khufra has the edge over Gusion: 1.7 pts of win rate in this matchup. Over 3 rank brackets measured, Gusion leads in 0 and Khufra in 3.
| Rank | Edge | Gusion vs Khufra | Khufra vs Gusion |
|---|---|---|---|
| All ranks | Khufra +1.8 pts | -1.8 pts | — |
| Epic | Khufra +2.4 pts | -2.4 pts | — |
| Mythic | Khufra +1.7 pts | -1.7 pts | — |
| Mythical Glory | Khufra +2.0 pts | -2.0 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Gusion, then by Khufra). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Khufra has the higher win rate at every game length.
| Phase | Gusion | Khufra |
|---|---|---|
| Early game (10–14 min) | 49.2% | 53.7% |
| Mid game (14–18 min) | 49.0% | 54.5% |
| Late game (18+ min) | 49.3% | 53.6% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Gusion | Khufra |
|---|---|---|
| Win rate | 48.4% | 53.8% |
| Ban rate | 8.4% | 0.4% |
| Offense | 9 | 2 |
| Durability | 3 | 9 |
| Control effects | 1 | 10 |
| Difficulty | 8 | 5 |
Builds
Gusion
Most-played build · Jungle
Assassin · Retribution · 51.2% win rate
Items against Khufra · rule-based, not measured
Khufra
Most-played build · Roam
Tank · Flicker · 59.7% win rate
Items against Gusion · rule-based, not measured
Gusion and Khufra on the same team
- Across all ranks, Gusion with Khufra: +1.0 pts of win rate.
- At Epic, Gusion with Khufra: +2.9 pts of win rate.
- At Legend, Gusion with Khufra: +1.6 pts of win rate.
- At Mythic, Gusion with Khufra: +1.1 pts of win rate.
- At Mythical Honor, Gusion with Khufra: +1.1 pts of win rate.
- At Mythical Glory, Gusion with Khufra: +1.0 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.