Granger vs Miya
Granger against Miya, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Granger or Miya?
At Mythic, Granger has the edge over Miya: 1.5 pts of win rate in this matchup. Over 4 rank brackets measured, Granger leads in 4 and Miya in 0.
| Rank | Edge | Granger vs Miya | Miya vs Granger |
|---|---|---|---|
| Legend | Granger +1.1 pts | — | -1.1 pts |
| Mythic | Granger +1.5 pts | — | -1.5 pts |
| Mythical Honor | Granger +1.7 pts | — | -1.7 pts |
| Mythical Glory | Granger +1.6 pts | — | -1.6 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Granger, then by Miya). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Miya has the higher win rate at every game length.
| Phase | Granger | Miya |
|---|---|---|
| Early game (10–14 min) | 40.7% | 52.3% |
| Mid game (14–18 min) | 38.4% | 54.8% |
| Late game (18+ min) | 41.2% | 55.0% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Granger | Miya |
|---|---|---|
| Win rate | 39.6% | 53.6% |
| Ban rate | 3.6% | 23.4% |
| Offense | 7 | 7 |
| Durability | 3 | 1 |
| Control effects | 1 | 4 |
| Difficulty | 4 | 1 |
Builds
Granger
Most-played build · Gold Lane
Assassin · Flicker · 44.1% win rate
Items against Miya · rule-based, not measured
Miya
Most-played build · Gold Lane
Marksman · Inspire · 61.1% win rate
Items against Granger · rule-based, not measured
Granger and Miya on the same team
- Across all ranks, Granger with Miya: -2.8 pts of win rate.
- At Mythical Glory, Granger with Miya: -5.0 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.