Cyclops vs Obsidia
Cyclops against Obsidia, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more
· Patch 2.2.16
Who wins, Cyclops or Obsidia?
At Mythic, Cyclops has the edge over Obsidia: 1.8 pts of win rate in this matchup. Over 3 rank brackets measured, Cyclops leads in 3 and Obsidia in 0.
| Rank | Edge | Cyclops vs Obsidia | Obsidia vs Cyclops |
|---|---|---|---|
| Legend | Cyclops +2.0 pts | — | -2.0 pts |
| Mythic | Cyclops +1.8 pts | — | -1.8 pts |
| Mythical Honor | Cyclops +1.7 pts | — | -1.7 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Cyclops, then by Obsidia). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Cyclops does better in the late game, Obsidia in the early game.
| Phase | Cyclops | Obsidia |
|---|---|---|
| Early game (10–14 min) | 49.3% | 55.3% |
| Mid game (14–18 min) | 53.5% | 54.1% |
| Late game (18+ min) | 54.1% | 52.1% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Cyclops | Obsidia |
|---|---|---|
| Win rate | 52.2% | 53.9% |
| Ban rate | 0.3% | 44.6% |
| Offense | 10 | 7 |
| Durability | 3 | 2 |
| Control effects | 7 | 1 |
| Difficulty | 4 | 4 |
Builds
Cyclops
Most-played build · Mid Lane
Mage · Flicker · 58.0% win rate
Items against Obsidia · rule-based, not measured
Obsidia
Most-played build · Gold Lane
Fighter · Flicker · 56.8% win rate
Items against Cyclops · rule-based, not measured
Cyclops and Obsidia on the same team
- At Legend, Cyclops with Obsidia: -1.3 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.