Carmilla vs Minotaur
Carmilla against Minotaur, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Carmilla or Minotaur?
At Mythic, Carmilla has the edge over Minotaur: 1.7 pts of win rate in this matchup. Over 4 rank brackets measured, Carmilla leads in 4 and Minotaur in 0.
| Rank | Edge | Carmilla vs Minotaur | Minotaur vs Carmilla |
|---|---|---|---|
| All ranks | Carmilla +1.9 pts | — | -1.9 pts |
| Epic | Carmilla +3.8 pts | +3.8 pts | -3.8 pts |
| Mythic | Carmilla +1.7 pts | +1.7 pts | -1.7 pts |
| Mythical Honor | Carmilla +1.9 pts | +1.9 pts | -1.9 pts |
| Mythical Glory | Carmilla +2.0 pts | +2.0 pts | -2.0 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Carmilla, then by Minotaur). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Minotaur has the higher win rate at every game length.
| Phase | Carmilla | Minotaur |
|---|---|---|
| Early game (10–14 min) | 55.0% | 57.8% |
| Mid game (14–18 min) | 53.6% | 55.7% |
| Late game (18+ min) | 51.0% | 52.8% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Carmilla | Minotaur |
|---|---|---|
| Win rate | 53.4% | 55.9% |
| Ban rate | 1.7% | 5.0% |
| Offense | 2 | 1 |
| Durability | 9 | 10 |
| Control effects | 8 | 8 |
| Difficulty | 1 | 4 |
Builds
Carmilla
Most-played build · Roam
Tank · Petrify · 58.0% win rate
Items against Minotaur · rule-based, not measured
Minotaur
Most-played build · Roam
Support · Revitalize · 62.4% win rate
Items against Carmilla · rule-based, not measured
Carmilla and Minotaur on the same team
- Across all ranks, Minotaur with Carmilla: +2.9 pts of win rate.
- At Epic, Minotaur with Carmilla: +6.7 pts of win rate.
- At Mythical Glory, Minotaur with Carmilla: +4.0 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.