Atlas vs Lolita
Atlas against Lolita, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Atlas or Lolita?
At Mythic, Atlas has the edge over Lolita: 3.0 pts of win rate in this matchup. Over 4 rank brackets measured, Atlas leads in 4 and Lolita in 0.
| Rank | Edge | Atlas vs Lolita | Lolita vs Atlas |
|---|---|---|---|
| All ranks | Atlas +3.3 pts | +3.3 pts | — |
| Epic | Atlas +5.6 pts | +5.6 pts | — |
| Mythic | Atlas +3.0 pts | +3.0 pts | — |
| Mythical Honor | Atlas +2.5 pts | +2.5 pts | — |
| Mythical Glory | Atlas +3.2 pts | +3.2 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Atlas, then by Lolita). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Lolita has the higher win rate at every game length.
| Phase | Atlas | Lolita |
|---|---|---|
| Early game (10–14 min) | 55.5% | 58.4% |
| Mid game (14–18 min) | 53.2% | 56.0% |
| Late game (18+ min) | 50.9% | 52.3% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Atlas | Lolita |
|---|---|---|
| Win rate | 53.8% | 55.5% |
| Ban rate | 12.5% | 0.3% |
| Offense | 1 | 1 |
| Durability | 8 | 10 |
| Control effects | 9 | 9 |
| Difficulty | 5 | 5 |
Builds
Atlas
Most-played build · Roam
Support · Revitalize · 59.4% win rate
Items against Lolita · rule-based, not measured
Lolita
Most-played build · Roam
Tank · Revitalize · 60.8% win rate
Items against Atlas · rule-based, not measured
Atlas and Lolita on the same team
- At Epic, Atlas with Lolita: +5.5 pts of win rate.
- At Epic, Lolita with Atlas: +5.5 pts of win rate.
- At Legend, Atlas with Lolita: -10.3 pts of win rate.
- At Legend, Lolita with Atlas: -10.3 pts of win rate.
- At Mythic, Atlas with Lolita: -12.4 pts of win rate.
- At Mythic, Lolita with Atlas: -12.4 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.