Alucard vs Cyclops
Alucard against Cyclops, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Alucard or Cyclops?
Across all ranks, Alucard has the edge over Cyclops: 1.7 pts of win rate in this matchup. Over 2 rank brackets measured, Alucard leads in 2 and Cyclops in 0.
| Rank | Edge | Alucard vs Cyclops | Cyclops vs Alucard |
|---|---|---|---|
| All ranks | Alucard +1.7 pts | +1.7 pts | — |
| Mythical Honor | Alucard +1.7 pts | +1.7 pts | — |
| Mythical Glory | Alucard +2.2 pts | +2.2 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Alucard, then by Cyclops). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Alucard does better in the early game, Cyclops in the late game.
| Phase | Alucard | Cyclops |
|---|---|---|
| Early game (10–14 min) | 48.6% | 47.8% |
| Mid game (14–18 min) | 50.7% | 53.1% |
| Late game (18+ min) | 51.1% | 53.6% |
Each hero's own win rate by game length (All ranks), over all its games, not only this matchup.
Profiles (All ranks)
| Criterion | Alucard | Cyclops |
|---|---|---|
| Win rate | 49.0% | 51.0% |
| Ban rate | 0.4% | 0.3% |
| Offense | 5 | 10 |
| Durability | 5 | 3 |
| Control effects | 1 | 7 |
| Difficulty | 4 | 4 |
Builds
Alucard
Most-played build · Jungle
Assassin · Retribution · 53.7% win rate
Items against Cyclops · rule-based, not measured
Cyclops
Most-played build · Mid Lane
Mage · Flicker · 62.0% win rate
Items against Alucard · rule-based, not measured
Alucard and Cyclops on the same team
- At Legend, Cyclops with Alucard: -1.4 pts of win rate.
- At Mythical Honor, Cyclops with Alucard: -1.5 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.