Zhask
Mind EaterSkill 2Buff
- Enhanced Skill Damage Increase:before:150%after:180%
Advance Server notes
Changes under test
Everything listed here is being tested on the Advance Server: these changes may still evolve, or never reach the Official Server.
Leomord & Clint Buffs, Suyou and Jawhead Nerfs, Windtalker & Marksman Emblem Buffs
7 heroes changed in Advance Server version 1.8.92.
With more heroes getting strong early game laning capabilities in the Gold Lane (such as Harith and Roger, Clint has gradually lost his unique advantage. As a result, we have slightly increased his damage in the early game.
The reduced cooldown on Smart Missiles made him too powerful in the early game. We decided to revert the adjustment for now.
This equipment is the first choice for some heroes in the early game. Without Attack attributes, these heroes' damage is relatively low in the early game. Therefore, we added Attack attributes and removed the Unique Passive - Activate to keep it balanced.
Many Marksmen have gradually started using Custom Assassin Emblem with patch updates. We believe that Emblems should play a role in the early game compared to Equipment, which can be changed during the match. Therefore, we adjusted the Custom Marksman Emblem to provide stronger attributes in the early and mid game.
Notes taken from the Mobile Legends wiki, under the CC BY-SA license. The original text is published by Moonton; this site does not alter its content.