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Advance Server notes

Advance Server 1.8.82

Older than patch 2.1.88

Source page on the wiki

Changes under test

Everything listed here is being tested on the Advance Server: these changes may still evolve, or never reach the Official Server.

At a glance

Aulus Experimental Adjustments, Xavier, Leomord & Badang Buffs, Winter Crown Buff

Hero changes

16 heroes changed in Advance Server version 1.8.82.

  • 7Buffs
  • 4Nerfs
  • 5Adjustments

Details by hero

Zhuxin

Nerf

Reduced survivability in the mid and late game.

Crimson BeaconUltimateNerf
  • Shield:before:500-1000 +200 MPafter:400-700 +100 MP
Open the Zhuxin page

Aulus

Adjustment

Experimental Adjustments: We increased Aulus' sustained damage and survivability, while reducing his burst from Crit equipment. We hope that Aulus will be able to maintain his excellent sustained damage while taking more damage in team fights to better fit his feature.

Fighting SpiritPassiveAdjustment
  • Stack Effect:before:3-12 Physical Attackafter:12%-18% Attack Speed
  • Full Stack Effect:before:27-125 Basic Attack Damageafter:42-210 Physical Damage with Basic Attack
Aulus, Charge!Skill 1Adjustment
  • Cooldown:before:16-14safter:14-12s
  • Damage Reduction:before:20% +1% for every 10 extra Physical Attackafter:50% at all levels
The Power of AxeSkill 2Adjustment
  • Skill Damage:before:150-550 +120 AD suppl.after:240-440 +70 AD suppl.
  • HP Restored by Enhanced Basic Attack:before:50-100after:50-100 +1 max-hp
  • No limit on the number of times the Basic Attack can be enhanced. Now his Basic Attacks can be enhanced for 3 seconds after hitting enemy heroes or Creeps.
  • Removed Attack Speed Bonus for enhanced Basic Attack.
Undying FuryUltimateAdjustment
  • Adjusted crafting order to: Blade Craft, Handle Craft, then Hammer Craft.
  • Basic Attacks' Physical Damage Increased from Blade Craft:before:35after:80 at full stack
  • Hammer Craft:before:Increases 10% Crit Chanceafter:Increases 20% Physical Penetration
Open the Aulus page

Xavier

Buff

Xavier's power is relatively weak in the early and mid-game, and his burst damage is not high enough in the iate game. herefore, we increased xavier's damage while allowing him to benefit more from CD Reduction. We hope that he can become a deadly damage dealer.

TranscendencePassiveBuff
  • Skill Cooldown reduced for Ultimate by Stage IIl:before:12safter:32s
Infinite ExtensionSkill 1Adjustment
  • Cooldown:before:6.5safter:6.5-6s
  • Mana Cost:before:75-150after:70-120
  • Damage:before:425-625 +150 MPafter:480-650 +130 MP
Mystic FieldSkill 2Buff
  • Cooldown:before:14-12safter:12-10s
  • Barrier Damage:before:125-250 +60 MPafter:200-300 +60 MP
  • Mystic Field Damage:before:300-600 +120 MPafter:200-300 +60 MP
Dawning LightUltimateBuff
  • Cooldown:before:44-36safter:52-48s
  • Damage:before:650-1050 +150 MPafter:600-1200 +200 MP
Open the Xavier page

Leomord

Buff

We increased his Crit bonus to give him more Build options, and improved his late game mobility when his ultimate is unavailable. We hope that he will have more opportunities to join the battlefield.

The Oath KeeperPassiveBuff
  • Physical Attack Gained by Every 1% Crit Chance:before:1after:2
Decimation AssaultSkill 2Buff
  • Cooldown:before:12s at all levelsafter:12-10s
Open the Leomord page

Badang

Buff

Badang faces great pressure in the late game when his skills are on CD, as his equipment build lacks CD Reduction. Therefore, we reduced his survival pressure and skill casting cost in the late game accordingly.

Fist BreakSkill 2Buff
  • Cooldown:before:9safter:9-7s
  • Base Shield:before:350-600after:350-700
Fist CrackUltimateBuff
  • Cooldown:before:30safter:30-26s
Open the Badang page

Vale

Adjustment

Now Vale can deal higher burst damage.

WindblowSkill 2Nerf
  • Sustained Damage:before:200-400 +80 MPafter:150 +30 MP
  • Base Damage Bonus:before:300-400 +40 MPafter:400-600 +60 MP
WindstormUltimateBuff
  • Cooldown:before:40-32safter:44-36s
  • Sustained Damage:before:150-300 +40 MPafter:150 +30 MP
  • Base Damage Bonus:before:1000-1400 +200 MPafter:1000-1500 +240 MP
Open the Vale page

Lunox

Nerf

To prevent the new effect of the Temporal Reign talent from having too much of an impact on Lunox, we adjusted the cooldown of Chaos Assault under Chaos form when enhanced by the Power of Chaos Darkening.

Chaos AssaultSkill 1 - Power of ChaosNerf
  • After releasing the Power of Chaos Darkening, the cooldown of this skill is no longer affected by CD Reduction.
Open the Lunox page

Cecilion

Buff

As one of Cecilion's core equipment, the revamp of Clock of Destiny slightly reduced his damage but greatly increased his survivability. We have not made any adjustments to it for now. But we removed the foreswing of Sanguine Claws to make it easier to hit.

Sanguine ClawsSkill 2Buff
  • Removed the foreswing of Skill 2 (delay time unchanged).
Open the Cecilion page

Harith

Nerf

Harith's suppression in the Gold Lane was a bit too high, so we reduced his survivability.

AttributesNerf
  • Base HP:before:2701after:2401
Chrono DashSkill 2Nerf
  • Shield:before:185-310 +140 MPafter:120-270 +100 MP
Open the Harith page

Julian

Buff

Further increased Jungling Speed in the early game.

AttributesBuff
  • Basic Attack Speed:before:0.99after:1.1
ScytheSkill 1Buff
  • Base Damage:before:380-700after:420-700
Open the Julian page

Joy

Buff

Increased her Jungling Speed in the early game.

Humph, Joy's Angry!PassiveBuff
  • Total Physical Attack Bonus for Basic Attacks:before:25%after:65%
Open the Joy page

Barats

Nerf
So-Called TeamworkSkill 1Nerf
  • Total Physical Attack Bonus for Detonation Damage:before:200%after:160%
Open the Barats page

Chip

Buff

In some cases, it is very easy for teammates to teleport to the Main Portal and fall deeper into the enemy siege, resulting in Chip leading his teammates to their doom. Hopefully, this will happen less often.

ShortcutUltimateBuff
  • Teammates gain a 500-1000 Shield when teleporting to the Main Portal through the Connecting Portal.
Open the Chip page

Ling

We have updated the hero models, actions, and effects of Ling's default skin, and will continue to update hero portraits and other resources in the future. Since Ling's other skins are being optimized at the same time, Ling's skins will temporarily be unavailable on the Advanced Server.

Open the Ling page

Items

Equipment Adjustments

Winter Crown

Buff

We've improved Winter Crown's active skill, Frozen, so that when you tap the skill button, it takes effect immediately and doesn't interrupt the skill you're casting. For example, Silvanna can use Frozen during Spiral Strangling to prevent her skills from being interrupted, and even Johnson can freeze himself into an icy car while using his Full Throttle. There are other interesting ways to use Frozen!

Open the Winter Crown page

Emblems and talents

Emblem Adjustments

Temporal Reign

Rework

To make the Temporal Reign talent suitable for more heroes, we have reworked its effects. Now, after casting Ultimate, you will enter a true state of Temporal Reign.

  • Reworked Effect: The next Ultimate cast decreases other active skills' remaining cooldowns 2 times faster within 4s.

Battlefield and system

Map Adjustments

  • The new Sanctum Island is now available on the Advanced Server! With improved visuals for walls, bushes, and the Cyclone Eye, as well as many classic MLBB elements waiting to be discovered!
  • Western Desert will be removed.
  • All maps will apply the Creep resources from Sanctum Island for better visuals and clarity.

Neutral Creature Adjustments

  • Scavenger Crabs
  • To reduce the number of times the advantaged team would leave before killing the Scavenger Crab and the opposing team would easily finish the job, we reduced the Scavenger Crab's HP Regen interval and increased its HP Regen efficiency upon leaving the fight.

Bug Fixes

  • Optimized the display of Defense attributes in the in-match Attributes panel. Now you can see the damage reduction percentage corresponding to the current Physical or Magic Defense.
  • To match the activation range of the Last Hit Attack for Turret with the attack range of the Turret itself, we changed the activation range of the Last Hit Attack for Turret from 8 units to 7 units away from the Turret.
  • Optimized the camera movement when dragging the map and mini-map to make it smoother andnfaster.
  • Fixed an issue where the enhanced Basic Attack effect of Gusion's Dagger Specialist would not interrupt properly under certain circumstances.
All Advance Server versions

Notes taken from the Mobile Legends wiki, under the CC BY-SA license. The original text is published by Moonton; this site does not alter its content.