Lolita vs Minsitthar
Lolita against Minsitthar, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more
· Patch 2.2.16
Who wins, Lolita or Minsitthar?
At Mythical Glory, Minsitthar has the edge over Lolita: 3.3 pts of win rate in this matchup.
| Rank | Edge | Lolita vs Minsitthar | Minsitthar vs Lolita |
|---|---|---|---|
| Mythical Glory | Minsitthar +3.3 pts | — | +3.3 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Lolita, then by Minsitthar). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Lolita has the higher win rate at every game length.
| Phase | Lolita | Minsitthar |
|---|---|---|
| Early game (10–14 min) | 50.1% | 49.9% |
| Mid game (14–18 min) | 52.5% | 51.3% |
| Late game (18+ min) | 52.3% | 50.8% |
Each hero's own win rate by game length (Mythical Glory), over all its games, not only this matchup.
Profiles (Mythical Glory)
| Criterion | Lolita | Minsitthar |
|---|---|---|
| Win rate | — | — |
| Ban rate | — | — |
| Offense | 1 | 4 |
| Durability | 10 | 6 |
| Control effects | 9 | 8 |
| Difficulty | 5 | 3 |
Builds
Lolita
Most-played build · Roam
Support · Revitalize · 62.7% win rate
Items against Minsitthar · rule-based, not measured
Minsitthar
Most-played build · EXP Lane
Fighter · Flicker · 57.3% win rate
Items against Lolita · rule-based, not measured
Lolita and Minsitthar on the same team
- Across all ranks, Lolita with Minsitthar: +2.0 pts of win rate.
- Across all ranks, Minsitthar with Lolita: +2.0 pts of win rate.
- At Epic, Lolita with Minsitthar: +1.8 pts of win rate.
- At Epic, Minsitthar with Lolita: +3.1 pts of win rate.
- At Legend, Lolita with Minsitthar: +2.3 pts of win rate.
- At Legend, Minsitthar with Lolita: +2.3 pts of win rate.
- At Mythic, Lolita with Minsitthar: +1.7 pts of win rate.
- At Mythical Glory, Minsitthar with Lolita: +2.1 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.