Hirara vs Joy
Hirara against Joy, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Hirara or Joy?
Across all ranks, Hirara has the edge over Joy: 2.3 pts of win rate in this matchup. Over 2 rank brackets measured, Hirara leads in 2 and Joy in 0.
| Rank | Edge | Hirara vs Joy | Joy vs Hirara |
|---|---|---|---|
| All ranks | Hirara +2.3 pts | +2.3 pts | — |
| Epic | Hirara +2.5 pts | +2.5 pts | — |
| Mythical Glory | Hirara +2.4 pts | +2.4 pts | -2.4 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Hirara, then by Joy). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Hirara does better in the early game, Joy in the late game.
| Phase | Hirara | Joy |
|---|---|---|
| Early game (10–14 min) | 54.5% | 47.3% |
| Mid game (14–18 min) | 51.0% | 49.2% |
| Late game (18+ min) | 49.9% | 50.1% |
Each hero's own win rate by game length (All ranks), over all its games, not only this matchup.
Profiles (All ranks)
| Criterion | Hirara | Joy |
|---|---|---|
| Win rate | 52.1% | 48.7% |
| Ban rate | 62.9% | 0.3% |
| Offense | 8 | 7 |
| Durability | 4 | 3 |
| Control effects | 4 | 1 |
| Difficulty | 7 | 9 |
Builds
Hirara
Most-played build · Jungle
Assassin · Retribution · 51.3% win rate
Items against Joy · rule-based, not measured
Joy
Most-played build · Jungle
Mage · Retribution · 57.7% win rate
Items against Hirara · rule-based, not measured
Hirara and Joy on the same team
- Across all ranks, Hirara with Joy: +1.5 pts of win rate.
- Across all ranks, Joy with Hirara: +1.5 pts of win rate.
- At Mythic, Hirara with Joy: +2.8 pts of win rate.
- At Mythic, Joy with Hirara: +2.8 pts of win rate.
- At Mythical Honor, Hirara with Joy: +2.0 pts of win rate.
- At Mythical Honor, Joy with Hirara: +2.0 pts of win rate.
- At Mythical Glory, Hirara with Joy: +0.8 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.