Hanabi vs Ixia
Hanabi against Ixia, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Hanabi or Ixia?
At Mythic, Ixia has the edge over Hanabi: 3.0 pts of win rate in this matchup. Over 5 rank brackets measured, Hanabi leads in 0 and Ixia in 5.
| Rank | Edge | Hanabi vs Ixia | Ixia vs Hanabi |
|---|---|---|---|
| All ranks | Ixia +2.4 pts | -2.4 pts | +2.4 pts |
| Epic | Ixia +2.5 pts | -2.5 pts | +2.5 pts |
| Legend | Ixia +2.7 pts | -2.7 pts | +2.7 pts |
| Mythic | Ixia +3.0 pts | -3.0 pts | +3.0 pts |
| Mythical Honor | Ixia +2.5 pts | -2.5 pts | +2.5 pts |
| Mythical Glory | Ixia +2.2 pts | -2.2 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Hanabi, then by Ixia). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Hanabi has the higher win rate at every game length.
| Phase | Hanabi | Ixia |
|---|---|---|
| Early game (10–14 min) | 60.2% | 52.5% |
| Mid game (14–18 min) | 54.0% | 47.9% |
| Late game (18+ min) | 49.3% | 46.7% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Hanabi | Ixia |
|---|---|---|
| Win rate | 54.2% | 48.3% |
| Ban rate | 18.5% | 2.5% |
| Offense | 7 | 7 |
| Durability | 2 | 3 |
| Control effects | 8 | 5 |
| Difficulty | 1 | 4 |
Builds
Hanabi
Most-played build · Gold Lane
Fighter · Aegis · 60.8% win rate
Items against Ixia · rule-based, not measured
Ixia
Most-played build · Gold Lane
Marksman · Flicker · 54.0% win rate
Items against Hanabi · rule-based, not measured
Hanabi and Ixia on the same team
- At Epic, Ixia with Hanabi: -1.8 pts of win rate.
- At Legend, Ixia with Hanabi: -4.1 pts of win rate.
- At Mythic, Ixia with Hanabi: -6.5 pts of win rate.
- At Mythical Honor, Ixia with Hanabi: -8.7 pts of win rate.
- At Mythical Glory, Ixia with Hanabi: -4.6 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.