Dyrroth vs Lolita
Dyrroth against Lolita, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Dyrroth or Lolita?
At Mythic, Dyrroth has the edge over Lolita: 1.5 pts of win rate in this matchup. Over 3 rank brackets measured, Dyrroth leads in 3 and Lolita in 0.
| Rank | Edge | Dyrroth vs Lolita | Lolita vs Dyrroth |
|---|---|---|---|
| Epic | Dyrroth +1.6 pts | +1.6 pts | — |
| Mythic | Dyrroth +1.5 pts | +1.5 pts | — |
| Mythical Honor | Dyrroth +2.6 pts | +2.6 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Dyrroth, then by Lolita). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Lolita has the higher win rate at every game length.
| Phase | Dyrroth | Lolita |
|---|---|---|
| Early game (10–14 min) | 51.9% | 58.4% |
| Mid game (14–18 min) | 49.6% | 56.0% |
| Late game (18+ min) | 48.1% | 52.3% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Dyrroth | Lolita |
|---|---|---|
| Win rate | 48.6% | 55.5% |
| Ban rate | 3.1% | 0.3% |
| Offense | 5 | 1 |
| Durability | 5 | 10 |
| Control effects | 2 | 9 |
| Difficulty | 5 | 5 |
Builds
Dyrroth
Most-played build · EXP Lane
Assassin · Petrify · 58.9% win rate
Items against Lolita · rule-based, not measured
Lolita
Most-played build · Roam
Tank · Revitalize · 60.8% win rate
Items against Dyrroth · rule-based, not measured
Dyrroth and Lolita on the same team
- Across all ranks, Dyrroth with Lolita: +1.9 pts of win rate.
- Across all ranks, Lolita with Dyrroth: +1.9 pts of win rate.
- At Epic, Dyrroth with Lolita: +0.7 pts of win rate.
- At Legend, Dyrroth with Lolita: +0.7 pts of win rate.
- At Mythical Honor, Dyrroth with Lolita: +1.3 pts of win rate.
- At Mythical Glory, Dyrroth with Lolita: +1.5 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.