Chip vs Hayabusa
Chip against Hayabusa, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Chip or Hayabusa?
Across all ranks, Chip has the edge over Hayabusa: 2.0 pts of win rate in this matchup. Over 2 rank brackets measured, Chip leads in 2 and Hayabusa in 0.
| Rank | Edge | Chip vs Hayabusa | Hayabusa vs Chip |
|---|---|---|---|
| All ranks | Chip +2.0 pts | — | -2.0 pts |
| Mythical Honor | Chip +2.8 pts | +2.8 pts | -2.8 pts |
| Mythical Glory | Chip +2.1 pts | — | -2.1 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Chip, then by Hayabusa). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Chip does better in the mid game, Hayabusa in the early game.
| Phase | Chip | Hayabusa |
|---|---|---|
| Early game (10–14 min) | 47.2% | 49.5% |
| Mid game (14–18 min) | 48.5% | 48.2% |
| Late game (18+ min) | 49.1% | 48.9% |
Each hero's own win rate by game length (All ranks), over all its games, not only this matchup.
Profiles (All ranks)
| Criterion | Chip | Hayabusa |
|---|---|---|
| Win rate | 48.8% | 48.8% |
| Ban rate | 0.4% | 3.8% |
| Offense | 2 | 5 |
| Durability | 8 | 4 |
| Control effects | 6 | 1 |
| Difficulty | 5 | 6 |
Builds
Chip
Most-played build · Roam
Support · Flicker · 53.3% win rate
Items against Hayabusa · rule-based, not measured
Hayabusa
Most-played build · Jungle
Assassin · Retribution · 54.8% win rate
Items against Chip · rule-based, not measured
Chip and Hayabusa on the same team
- At Epic, Hayabusa with Chip: +2.6 pts of win rate.
- At Legend, Hayabusa with Chip: +1.0 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.