Bruno vs Yve
Bruno against Yve, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Bruno or Yve?
At Mythic, Yve has the edge over Bruno: 2.9 pts of win rate in this matchup. Over 3 rank brackets measured, Bruno leads in 0 and Yve in 3.
| Rank | Edge | Bruno vs Yve | Yve vs Bruno |
|---|---|---|---|
| Legend | Yve +5.0 pts | -5.0 pts | — |
| Mythic | Yve +2.9 pts | -2.9 pts | — |
| Mythical Honor | Yve +2.3 pts | -2.3 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Bruno, then by Yve). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Bruno does better in the late game, Yve in the early game.
| Phase | Bruno | Yve |
|---|---|---|
| Early game (10–14 min) | 43.1% | 52.2% |
| Mid game (14–18 min) | 47.0% | 48.3% |
| Late game (18+ min) | 49.4% | 48.6% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Bruno | Yve |
|---|---|---|
| Win rate | 45.9% | 49.9% |
| Ban rate | 0.1% | 0.1% |
| Offense | 6 | 8 |
| Durability | 2 | 4 |
| Control effects | 2 | 4 |
| Difficulty | 4 | 5 |
Builds
Bruno
Most-played build · Gold Lane
Marksman · Flicker · 51.6% win rate
Items against Yve · rule-based, not measured
Yve
Most-played build · Mid Lane
Mage · Flicker · 50.3% win rate
Items against Bruno · rule-based, not measured
Bruno and Yve on the same team
- Across all ranks, Bruno with Yve: +2.2 pts of win rate.
- Across all ranks, Yve with Bruno: +2.2 pts of win rate.
- At Legend, Bruno with Yve: +4.1 pts of win rate.
- At Legend, Yve with Bruno: +7.1 pts of win rate.
- At Mythical Honor, Bruno with Yve: +2.3 pts of win rate.
- At Mythical Honor, Yve with Bruno: +3.4 pts of win rate.
- At Mythical Glory, Yve with Bruno: +1.7 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.