Yve vs Zhuxin
Yve against Zhuxin, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more
· Patch 2.2.16
Who wins, Yve or Zhuxin?
At Mythic, Yve has the edge over Zhuxin: 2.6 pts of win rate in this matchup. Over 4 rank brackets measured, Yve leads in 4 and Zhuxin in 0.
| Rank | Edge | Yve vs Zhuxin | Zhuxin vs Yve |
|---|---|---|---|
| All ranks | Yve +2.2 pts | — | -2.2 pts |
| Epic | Yve +8.4 pts | +8.4 pts | -8.4 pts |
| Mythic | Yve +2.6 pts | — | -2.6 pts |
| Mythical Honor | Yve +1.9 pts | — | -1.9 pts |
| Mythical Glory | Yve +2.8 pts | +2.8 pts | -2.8 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Yve, then by Zhuxin). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Yve does better in the early game, Zhuxin in the mid game.
| Phase | Yve | Zhuxin |
|---|---|---|
| Early game (10–14 min) | 55.0% | 48.8% |
| Mid game (14–18 min) | 50.5% | 50.7% |
| Late game (18+ min) | 49.6% | 48.9% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Yve | Zhuxin |
|---|---|---|
| Win rate | — | — |
| Ban rate | — | — |
| Offense | 8 | 8 |
| Durability | 4 | 4 |
| Control effects | 4 | 8 |
| Difficulty | 5 | 4 |
Builds
Yve
Most-played build · Mid Lane
Mage · Flicker · 55.2% win rate
Items against Zhuxin · rule-based, not measured
Zhuxin
Most-played build · Mid Lane
All · Flicker · 57.0% win rate
Items against Yve · rule-based, not measured
Yve and Zhuxin on the same team
- Across all ranks, Yve with Zhuxin: +5.2 pts of win rate.
- Across all ranks, Zhuxin with Yve: +5.2 pts of win rate.
- At Epic, Yve with Zhuxin: -27.6 pts of win rate.
- At Epic, Zhuxin with Yve: -27.6 pts of win rate.
- At Mythical Glory, Yve with Zhuxin: +9.5 pts of win rate.
- At Mythical Glory, Zhuxin with Yve: +9.5 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.