Aurora vs Odette
Aurora against Odette, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Aurora or Odette?
Across all ranks, Aurora has the edge over Odette: 2.0 pts of win rate in this matchup. Over 3 rank brackets measured, Aurora leads in 3 and Odette in 0.
| Rank | Edge | Aurora vs Odette | Odette vs Aurora |
|---|---|---|---|
| All ranks | Aurora +2.0 pts | +2.0 pts | — |
| Epic | Aurora +1.3 pts | +1.3 pts | -1.3 pts |
| Mythical Honor | Aurora +2.1 pts | +2.1 pts | -2.1 pts |
| Mythical Glory | Aurora +1.7 pts | +1.7 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Aurora, then by Odette). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Odette has the higher win rate at every game length.
| Phase | Aurora | Odette |
|---|---|---|
| Early game (10–14 min) | 49.6% | 50.6% |
| Mid game (14–18 min) | 49.1% | 51.1% |
| Late game (18+ min) | 48.9% | 50.3% |
Each hero's own win rate by game length (All ranks), over all its games, not only this matchup.
Profiles (All ranks)
| Criterion | Aurora | Odette |
|---|---|---|
| Win rate | 48.9% | 50.2% |
| Ban rate | 0.5% | 0.3% |
| Offense | 7 | 10 |
| Durability | 4 | 4 |
| Control effects | 10 | 5 |
| Difficulty | 1 | 3 |
Builds
Aurora
Most-played build · Mid Lane
Mage · Flicker · 54.9% win rate
Items against Odette · rule-based, not measured
Odette
Most-played build · Mid Lane
Assassin · Flicker · 54.1% win rate
Items against Aurora · rule-based, not measured
Aurora and Odette on the same team
- Across all ranks, Aurora with Odette: -5.3 pts of win rate.
- At Legend, Odette with Aurora: -3.3 pts of win rate.
- At Mythic, Odette with Aurora: -5.3 pts of win rate.
- At Mythical Honor, Odette with Aurora: -7.3 pts of win rate.
- At Mythical Glory, Odette with Aurora: -10.6 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.