Floryn vs Nolan
Floryn against Nolan, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Floryn or Nolan?
Across all ranks, Nolan has the edge over Floryn: 2.6 pts of win rate in this matchup. Over 4 rank brackets measured, Floryn leads in 0 and Nolan in 4.
| Rank | Edge | Floryn vs Nolan | Nolan vs Floryn |
|---|---|---|---|
| All ranks | Nolan +2.6 pts | -2.6 pts | +2.6 pts |
| Epic | Nolan +2.8 pts | -2.8 pts | — |
| Legend | Nolan +1.7 pts | — | +1.7 pts |
| Mythical Honor | Nolan +2.3 pts | -2.3 pts | +2.3 pts |
| Mythical Glory | Nolan +2.3 pts | -2.3 pts | +2.3 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Floryn, then by Nolan). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Floryn has the higher win rate at every game length.
| Phase | Floryn | Nolan |
|---|---|---|
| Early game (10–14 min) | 57.0% | 52.0% |
| Mid game (14–18 min) | 52.5% | 46.9% |
| Late game (18+ min) | 47.9% | 46.7% |
Each hero's own win rate by game length (All ranks), over all its games, not only this matchup.
Profiles (All ranks)
| Criterion | Floryn | Nolan |
|---|---|---|
| Win rate | 53.5% | 48.7% |
| Ban rate | 17.8% | 1.1% |
| Offense | 1 | 6 |
| Durability | 6 | 3 |
| Control effects | 7 | 2 |
| Difficulty | 3 | 6 |
Builds
Floryn
Most-played build · Roam
Support · Flicker · 54.1% win rate
Items against Nolan · rule-based, not measured
Nolan
Most-played build · Jungle
Assassin · Retribution · 50.6% win rate
Items against Floryn · rule-based, not measured
Floryn and Nolan on the same team
- Across all ranks, Nolan with Floryn: +1.3 pts of win rate.
- At Epic, Nolan with Floryn: +3.5 pts of win rate.
- At Legend, Nolan with Floryn: +3.2 pts of win rate.
- At Mythic, Nolan with Floryn: +2.4 pts of win rate.
- At Mythical Honor, Nolan with Floryn: +2.3 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.