Floryn vs Marcel
Floryn against Marcel, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Floryn or Marcel?
At Mythic, Floryn has the edge over Marcel: 4.1 pts of win rate in this matchup. Over 4 rank brackets measured, Floryn leads in 4 and Marcel in 0.
| Rank | Edge | Floryn vs Marcel | Marcel vs Floryn |
|---|---|---|---|
| All ranks | Floryn +4.2 pts | +4.2 pts | -4.2 pts |
| Legend | Floryn +2.6 pts | +2.6 pts | -2.6 pts |
| Mythic | Floryn +4.1 pts | +4.1 pts | -4.1 pts |
| Mythical Honor | Floryn +3.7 pts | +3.7 pts | -3.7 pts |
| Mythical Glory | Floryn +4.6 pts | +4.6 pts | -4.6 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Floryn, then by Marcel). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Marcel has the higher win rate at every game length.
| Phase | Floryn | Marcel |
|---|---|---|
| Early game (10–14 min) | 59.2% | 63.4% |
| Mid game (14–18 min) | 53.0% | 58.6% |
| Late game (18+ min) | 47.6% | 53.7% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Floryn | Marcel |
|---|---|---|
| Win rate | 54.3% | 57.4% |
| Ban rate | 19.3% | 8.6% |
| Offense | 1 | 3 |
| Durability | 6 | 7 |
| Control effects | 7 | 10 |
| Difficulty | 3 | 3 |
Builds
Floryn
Most-played build · Roam
Support · Flicker · 54.6% win rate
Items against Marcel · rule-based, not measured
Marcel
Most-played build · Roam
Support · Revitalize · 65.5% win rate
Items against Floryn · rule-based, not measured
Floryn and Marcel on the same team
- At Mythic, Floryn with Marcel: -12.9 pts of win rate.
- At Mythic, Marcel with Floryn: -12.9 pts of win rate.
- At Mythical Honor, Floryn with Marcel: -12.3 pts of win rate.
- At Mythical Honor, Marcel with Floryn: -12.3 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.