Estes vs Tigreal
Estes against Tigreal, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more
· Patch 2.2.16
Who wins, Estes or Tigreal?
At Mythic, Tigreal has the edge over Estes: 3.0 pts of win rate in this matchup. Over 4 rank brackets measured, Estes leads in 0 and Tigreal in 4.
| Rank | Edge | Estes vs Tigreal | Tigreal vs Estes |
|---|---|---|---|
| Epic | Tigreal +2.3 pts | — | +2.3 pts |
| Legend | Tigreal +3.0 pts | — | +3.0 pts |
| Mythic | Tigreal +3.0 pts | — | +3.0 pts |
| Mythical Honor | Tigreal +2.6 pts | — | +2.6 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Estes, then by Tigreal). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Estes has the higher win rate at every game length.
| Phase | Estes | Tigreal |
|---|---|---|
| Early game (10–14 min) | 55.9% | 40.4% |
| Mid game (14–18 min) | 49.6% | 43.9% |
| Late game (18+ min) | 47.3% | 46.3% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Estes | Tigreal |
|---|---|---|
| Win rate | — | — |
| Ban rate | — | — |
| Offense | 1 | 1 |
| Durability | 7 | 8 |
| Control effects | 2 | 10 |
| Difficulty | 3 | 1 |
Builds
Estes
Most-played build · Roam
Support · Revitalize · 59.7% win rate
Items against Tigreal · rule-based, not measured
Tigreal
Most-played build · Roam
Tank · Flicker · 48.3% win rate
Items against Estes · rule-based, not measured
Estes and Tigreal on the same team
- At Mythic, Estes with Tigreal: +3.4 pts of win rate.
- At Mythic, Tigreal with Estes: +3.4 pts of win rate.
- At Mythical Honor, Estes with Tigreal: +5.7 pts of win rate.
- At Mythical Honor, Tigreal with Estes: +5.7 pts of win rate.
- At Mythical Glory, Estes with Tigreal: +8.3 pts of win rate.
- At Mythical Glory, Tigreal with Estes: +8.3 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.