Claude vs Popol and Kupa
Claude against Popol and Kupa, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more
· Patch 2.2.16
Who wins, Claude or Popol and Kupa?
At Mythical Glory, Popol and Kupa has the edge over Claude: 1.9 pts of win rate in this matchup.
| Rank | Edge | Claude vs Popol and Kupa | Popol and Kupa vs Claude |
|---|---|---|---|
| Mythical Glory | Popol and Kupa +1.9 pts | -1.9 pts | — |
Gap: change in a hero's win rate when facing the other, in points (seen by Claude, then by Popol and Kupa). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Popol and Kupa has the higher win rate at every game length.
| Phase | Claude | Popol and Kupa |
|---|---|---|
| Early game (10–14 min) | 46.4% | 56.5% |
| Mid game (14–18 min) | 49.8% | 51.2% |
| Late game (18+ min) | 49.3% | 52.0% |
Each hero's own win rate by game length (Mythical Glory), over all its games, not only this matchup.
Profiles (Mythical Glory)
| Criterion | Claude | Popol and Kupa |
|---|---|---|
| Win rate | — | — |
| Ban rate | — | — |
| Offense | 6 | 7 |
| Durability | 3 | 3 |
| Control effects | 1 | 7 |
| Difficulty | 6 | 6 |
Builds
Claude
Most-played build · Gold Lane
Fighter · Purify · 52.0% win rate
Items against Popol and Kupa · rule-based, not measured
Popol and Kupa
Most-played build · Jungle
Assassin · Retribution · 62.5% win rate
Items against Claude · rule-based, not measured
Claude and Popol and Kupa on the same team
- Across all ranks, Claude with Popol and Kupa: +1.8 pts of win rate.
- At Epic, Claude with Popol and Kupa: +1.5 pts of win rate.
- At Legend, Claude with Popol and Kupa: +1.6 pts of win rate.
- At Mythic, Claude with Popol and Kupa: +2.3 pts of win rate.
- At Mythical Honor, Claude with Popol and Kupa: +1.6 pts of win rate.
- At Mythical Glory, Claude with Popol and Kupa: +1.4 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.