Baxia vs Floryn
Baxia against Floryn, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Baxia or Floryn?
At Mythic, Baxia has the edge over Floryn: 2.6 pts of win rate in this matchup. Over 3 rank brackets measured, Baxia leads in 3 and Floryn in 0.
| Rank | Edge | Baxia vs Floryn | Floryn vs Baxia |
|---|---|---|---|
| All ranks | Baxia +2.5 pts | +2.5 pts | -2.5 pts |
| Epic | Baxia +3.3 pts | — | -3.3 pts |
| Mythic | Baxia +2.6 pts | +2.6 pts | -2.6 pts |
| Mythical Glory | Baxia +2.8 pts | +2.8 pts | -2.8 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Baxia, then by Floryn). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Baxia does better in the late game, Floryn in the early game.
| Phase | Baxia | Floryn |
|---|---|---|
| Early game (10–14 min) | 47.1% | 59.2% |
| Mid game (14–18 min) | 50.0% | 53.0% |
| Late game (18+ min) | 47.8% | 47.6% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Baxia | Floryn |
|---|---|---|
| Win rate | 46.9% | 54.3% |
| Ban rate | 0.2% | 19.3% |
| Offense | 3 | 1 |
| Durability | 10 | 6 |
| Control effects | 6 | 7 |
| Difficulty | 3 | 3 |
Builds
Baxia
Most-played build · Jungle
Tank · Retribution · 55.1% win rate
Items against Floryn · rule-based, not measured
Floryn
Most-played build · Roam
Support · Flicker · 54.6% win rate
Items against Baxia · rule-based, not measured
Baxia and Floryn on the same team
- Across all ranks, Baxia with Floryn: +3.6 pts of win rate.
- Across all ranks, Floryn with Baxia: +3.6 pts of win rate.
- At Epic, Baxia with Floryn: +5.9 pts of win rate.
- At Epic, Floryn with Baxia: +5.9 pts of win rate.
- At Mythical Glory, Baxia with Floryn: +4.6 pts of win rate.
- At Mythical Glory, Floryn with Baxia: +4.6 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.