Alice vs Edith
Alice against Edith, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Alice or Edith?
At Mythic, Edith has the edge over Alice: 3.6 pts of win rate in this matchup. Over 5 rank brackets measured, Alice leads in 0 and Edith in 5.
| Rank | Edge | Alice vs Edith | Edith vs Alice |
|---|---|---|---|
| All ranks | Edith +3.1 pts | -3.1 pts | +3.1 pts |
| Epic | Edith +2.4 pts | — | +2.4 pts |
| Legend | Edith +3.3 pts | -3.3 pts | +3.3 pts |
| Mythic | Edith +3.6 pts | -3.6 pts | +3.6 pts |
| Mythical Honor | Edith +2.9 pts | — | +2.9 pts |
| Mythical Glory | Edith +3.1 pts | — | +3.1 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Alice, then by Edith). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Edith has the higher win rate at every game length.
| Phase | Alice | Edith |
|---|---|---|
| Early game (10–14 min) | 51.3% | 57.5% |
| Mid game (14–18 min) | 50.7% | 54.3% |
| Late game (18+ min) | 50.5% | 51.9% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Alice | Edith |
|---|---|---|
| Win rate | 50.7% | 51.1% |
| Ban rate | 7.2% | 0.2% |
| Offense | 5 | 3 |
| Durability | 5 | 7 |
| Control effects | 7 | 10 |
| Difficulty | 4 | 4 |
Builds
Alice
Most-played build · EXP Lane
Tank · Flicker · 53.9% win rate
Items against Edith · rule-based, not measured
Edith
Most-played build · EXP Lane
Fighter · Inspire · 61.5% win rate
Items against Alice · rule-based, not measured
Alice and Edith on the same team
- Across all ranks, Alice with Edith: -2.1 pts of win rate.
- At Epic, Edith with Alice: -2.2 pts of win rate.
- At Mythic, Alice with Edith: -2.2 pts of win rate.
- At Mythical Honor, Alice with Edith: -2.4 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.