Chip vs Lunox
Chip against Lunox, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.Learn more
· Patch 2.2.16
Who wins, Chip or Lunox?
At Epic, Chip has the edge over Lunox: 4.1 pts of win rate in this matchup.
| Rank | Edge | Chip vs Lunox | Lunox vs Chip |
|---|---|---|---|
| Epic | Chip +4.1 pts | — | -4.1 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Chip, then by Lunox). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Chip does better in the early game, Lunox in the late game.
| Phase | Chip | Lunox |
|---|---|---|
| Early game (10–14 min) | 45.9% | 45.8% |
| Mid game (14–18 min) | 48.2% | 48.7% |
| Late game (18+ min) | 48.4% | 49.5% |
Each hero's own win rate by game length (Epic), over all its games, not only this matchup.
Profiles (Epic)
| Criterion | Chip | Lunox |
|---|---|---|
| Win rate | 49.1% | 48.5% |
| Ban rate | 0.5% | 0.5% |
| Offense | 2 | 9 |
| Durability | 8 | 4 |
| Control effects | 6 | 3 |
| Difficulty | 5 | 9 |
Builds
Chip
Most-played build · Roam
Support · Flicker · 53.3% win rate
Items against Lunox · rule-based, not measured
Lunox
Most-played build · Mid Lane
Assassin · Flicker · 49.3% win rate
Items against Chip · rule-based, not measured
Chip and Lunox on the same team
- Across all ranks, Chip with Lunox: +3.0 pts of win rate.
- Across all ranks, Lunox with Chip: +3.0 pts of win rate.
- At Epic, Chip with Lunox: +9.9 pts of win rate.
- At Epic, Lunox with Chip: +9.9 pts of win rate.
- At Legend, Chip with Lunox: +1.9 pts of win rate.
- At Legend, Lunox with Chip: +1.9 pts of win rate.
- At Mythic, Chip with Lunox: +2.4 pts of win rate.
- At Mythic, Lunox with Chip: +2.4 pts of win rate.
- At Mythical Honor, Lunox with Chip: +1.1 pts of win rate.
- At Mythical Glory, Chip with Lunox: +4.3 pts of win rate.
- At Mythical Glory, Lunox with Chip: +4.3 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.