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Cyclops vs Vale

Cyclops against Vale, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.

· Patch 2.1.88

Who wins, Cyclops or Vale?

At Mythical Glory, Vale has the edge over Cyclops: 1.6 pts of win rate in this matchup.

RankEdgeCyclops vs ValeVale vs Cyclops
Mythical GloryVale +1.6 pts+1.6 pts

Gap: change in a hero's win rate when facing the other, in points (seen by Cyclops, then by Vale). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.

Early or late game?

Cyclops has the higher win rate at every game length.

PhaseCyclopsVale
Early game (10–14 min)47.3%47.2%
Mid game (14–18 min)53.2%51.1%
Late game (18+ min)54.0%52.0%

Each hero's own win rate by game length (Mythical Glory), over all its games, not only this matchup.

Profiles (Mythical Glory)

CriterionCyclopsVale
Win rate50.7%49.6%
Ban rate0.2%0.1%
Offense1010
Durability32
Control effects76
Difficulty42

Builds

Cyclops

Most-played build · Mid Lane

Mage · Flicker · 62.4% win rate

Items against Vale · rule-based, not measured

Vale

Most-played build · Mid Lane

Assassin · Flicker · 56.1% win rate

Items against Cyclops · rule-based, not measured

Cyclops and Vale on the same team

  • At Legend, Vale with Cyclops: +0.7 pts of win rate.
  • At Mythic, Vale with Cyclops: +0.9 pts of win rate.
  • At Mythical Glory, Vale with Cyclops: +1.3 pts of win rate.

Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.

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