Cyclops vs Vale
Cyclops against Vale, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Cyclops or Vale?
At Mythical Glory, Vale has the edge over Cyclops: 1.6 pts of win rate in this matchup.
| Rank | Edge | Cyclops vs Vale | Vale vs Cyclops |
|---|---|---|---|
| Mythical Glory | Vale +1.6 pts | — | +1.6 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Cyclops, then by Vale). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Cyclops has the higher win rate at every game length.
| Phase | Cyclops | Vale |
|---|---|---|
| Early game (10–14 min) | 47.3% | 47.2% |
| Mid game (14–18 min) | 53.2% | 51.1% |
| Late game (18+ min) | 54.0% | 52.0% |
Each hero's own win rate by game length (Mythical Glory), over all its games, not only this matchup.
Profiles (Mythical Glory)
| Criterion | Cyclops | Vale |
|---|---|---|
| Win rate | 50.7% | 49.6% |
| Ban rate | 0.2% | 0.1% |
| Offense | 10 | 10 |
| Durability | 3 | 2 |
| Control effects | 7 | 6 |
| Difficulty | 4 | 2 |
Builds
Cyclops
Most-played build · Mid Lane
Mage · Flicker · 62.4% win rate
Items against Vale · rule-based, not measured
Vale
Most-played build · Mid Lane
Assassin · Flicker · 56.1% win rate
Items against Cyclops · rule-based, not measured
Cyclops and Vale on the same team
- At Legend, Vale with Cyclops: +0.7 pts of win rate.
- At Mythic, Vale with Cyclops: +0.9 pts of win rate.
- At Mythical Glory, Vale with Cyclops: +1.3 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.