Chip vs Kagura
Chip against Kagura, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.
· Patch 2.1.88
Who wins, Chip or Kagura?
At Mythic, Chip has the edge over Kagura: 3.3 pts of win rate in this matchup. Over 5 rank brackets measured, Chip leads in 3 and Kagura in 2.
| Rank | Edge | Chip vs Kagura | Kagura vs Chip |
|---|---|---|---|
| All ranks | Chip +2.2 pts | — | -2.2 pts |
| Epic | Kagura +3.3 pts | — | +3.3 pts |
| Legend | Kagura +1.9 pts | — | +1.9 pts |
| Mythic | Chip +3.3 pts | +3.3 pts | -3.3 pts |
| Mythical Honor | Chip +2.0 pts | — | -2.0 pts |
| Mythical Glory | Chip +2.0 pts | — | -2.0 pts |
Gap: change in a hero's win rate when facing the other, in points (seen by Chip, then by Kagura). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.
Early or late game?
Kagura has the higher win rate at every game length.
| Phase | Chip | Kagura |
|---|---|---|
| Early game (10–14 min) | 43.6% | 53.9% |
| Mid game (14–18 min) | 46.6% | 50.7% |
| Late game (18+ min) | 48.2% | 50.6% |
Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.
Profiles (Mythic)
| Criterion | Chip | Kagura |
|---|---|---|
| Win rate | 45.7% | 51.1% |
| Ban rate | 0.5% | 1.3% |
| Offense | 2 | 9 |
| Durability | 8 | 4 |
| Control effects | 6 | 5 |
| Difficulty | 5 | 9 |
Builds
Chip
Most-played build · Roam
Support · Flicker · 50.3% win rate
Items against Kagura · rule-based, not measured
Kagura
Most-played build · Mid Lane
Assassin · Flameshot · 55.9% win rate
Items against Chip · rule-based, not measured
Chip and Kagura on the same team
- At Legend, Kagura with Chip: +2.1 pts of win rate.
- At Mythic, Kagura with Chip: +1.3 pts of win rate.
Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.