From the Designers
After much discussion with you in Layla's Workshop, the first version of our equipment adjustments will be available on the Advanced Server with this update.
We have primarily optimized existing equipment and introduced several new pieces of equipment, including adaptive ones, to provide a more diverse set of choices for heroes of each class.
For a better experience with the new equipment, your previous equipment setups with optimized equipment will be reset to default. We have also changed most of the default setups to match the equipment adjustments.
Please feel free to send us feedback through Layla's Workshop and other channels. We will also continue to make adjustments to equipment effects, stats, icons, and in-game visual effects.
I. Battlefield Adjustments
| Equipment | Change |
|---|---|
| Sky Piercer ADDED + | We want to give Assassins a riskier but more rewarding choice to make the early game fight more intense.
Unique Passive - Lethality
|
| Malefic Gun ADDED + | We want to optimize Marksmen's Basic Attack experience and allow some to make use of their Attack Range and movement to dish out damage in teamfights safely.
Unique Active - Malefic Energy
Unique Passive - Zeal
|
| Pandora's Box ADDED + | Mages don't have equipment that deals impressive damage to high HP heroes, so we added this equipment that hopefully won't do too much damage to squishy heroes.
Unique Passive - Seeker
|
| Glowing Wand & Necklace of Durance MERGE | Glowing Wand's effects are too simple without the damage increase, while Necklace of Durance pales in comparison to the other two pieces of Regen Reduction equipment. Therefore, we removed Necklace of Durance and added its effects to Glowing Wand.
Price NERF ↓ |
| Queen's Wings & Bloodlust Axe MERGE | We removed Bloodlust Axe and added its effects to Queen's Wings, which will hopefully fit more Fighters and help them perform low-HP outplays.
Equipment Attributes
Unique Passive - Demonize REWORKED ⟳
Price NERF ↓ Build Path ADJUST ~ |
| Thunder Belt REWORKED ⟳ | We want the new Thunder Belt to match more Tank Fighters instead of other heroes and provide enough damage.
Equipment Attributes
Unique Passive - Thunderbolt REWORKED ⟳
Build Path ADJUST ~ |
| Twilight Armor REWORKED ⟳ | We want to improve the versatility of Twilight Armor against burst damage.
Unique Passive - Twilight REWORKED ⟳
|
| Clock of Destiny REWORKED ⟳ | Hopefully the new Clock of Destiny will help Magic heroes who need both damage and durability, and we also find equipment that grows slowly over time is not suitable for fast-paced gameplay.
Equipment Attributes
Unique Passive - Destiny REWORKED ⟳
Unique Passive - Gift ADDED +
|
| Dominance Ice ADJUST ~ | We want it to have similar counter effects for Fighters and Marksmen that rely on Attack Speed.
Unique Passive - Arctic Cold ADJUST ~
Unique Passive - Lifebane ADJUST ~
|
| Black Ice Shield ADJUST ~ | Unique Passive - Arctic Cold ADJUST ~
|
| Fleeting Time ADJUST ~ | We want it to be an option for Physical and even Tanks heroes, as it can also provide enough Cooldown Reduction for Tanks as well.
Equipment Attributes ADJUST ~
Build Path ADJUST ~ Book of Sages + Magic Wand + Hero's Ring >> Expert Gloves + Hero's Ring + Hero's Ring |
| Rename Winter Truncheon to Winter Crown | We want it to be an option for Physical heroes.
Equipment Attributes
Build Path ADJUST ~ Magic Wand + Vitality Crystal >> Expert Gloves + Hero's Ring + Vitality Crystal |
| Expert Gloves ADDED + | We added a new component to some adaptive equipment.
Equipment Attributes
Builds: Sky Piercer, Winter Crown, Fleeting Time, Queen's Wings |
| Blood Wings REWORKED ⟳ | We want it to better improve Mages' durability at a lower price, making it available in early and mid game.
Equipment Attributes NERF ↓
Price BUFF ↑
Unique Passive - Guard REWORKED ⟳
|
| Holy Crystal BUFF ↑ | We need new Mage equipment to provide lots of Magic Power after lowering the price of Blood Wings.
Equipment Attributes BUFF ↑
Price NERF ↓
Build Path ADJUST ~
|
| Ogre Tomahawk ADJUST ~ | We removed the Passive and lowered the price to add it to more Build Paths.
Equipment Attributes NERF ↓
Price BUFF ↑
Unique Passive - Angry REMOVED - |
| Endless Battle ADJUST ~ | To match the adjustments made to Ogre Tomahawk, we want heroes that use this as core equipment to build faster.
Equipment Attributes NERF ↓
Price BUFF ↑
|
| War Axe ADJUST ~ | Added Ogre Tomahawk to the Build Path. |
| Blade of the Heptaseas ADJUST ~ | Added Ogre Tomahawk to the Build Path. |
Bug Fixes
- Removed the Basic Attack button's feature to switch targets by tapping in different directions.
- Fixed an issue where the Closest Target in Controls wouldn't take effect on skills.
- Fixed the incorrect skill filter ranges during smart casting:
a) Fixed an issue where some target-locking skills couldn't pursue enemies, e.g. Eudora's Ultimate.
b) Fixed an issue where some AOE skills couldn't correctly filter the furthest enemy, e.g. Pharsa's Ultimate.
c) Fixed an issue where some AOE skills' filter ranges were too long, e.g. Ixia's Skill 1.
d) Fixed an issue where some target-locking skills' pursue ranges were too long, e.g. Lunox's Skill 1.
II. Events
Notes taken from the Mobile Legends wiki, under the CC BY-SA license. The original text is published by Moonton; this site does not alter its content.