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Official notes

Patch 1.8.68

4 sections ·

From the Designers

After much discussion with you in Layla's Workshop, the first version of our equipment adjustments will be available on the Advanced Server with this update.

We have primarily optimized existing equipment and introduced several new pieces of equipment, including adaptive ones, to provide a more diverse set of choices for heroes of each class.

For a better experience with the new equipment, your previous equipment setups with optimized equipment will be reset to default. We have also changed most of the default setups to match the equipment adjustments.

Please feel free to send us feedback through Layla's Workshop and other channels. We will also continue to make adjustments to equipment effects, stats, icons, and in-game visual effects.


I. Battlefield Adjustments

Equipment Change
 Sky Piercer ADDED + We want to give Assassins a riskier but more rewarding choice to make the early game fight more intense.


Equipment Attributes

  • +60 Adaptive Attack
  • +20 Movement Speed

Unique Passive - Lethality

  • After dealing damage to an enemy hero, executes the hero if their HP is lower than 5%.
  • Gains 10 stacks of Lethality for each kill and loses 8 stacks for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up 70 times.
 Malefic Gun ADDED + We want to optimize Marksmen's Basic Attack experience and allow some to make use of their Attack Range and movement to dish out damage in teamfights safely.


Equipment Attributes

  • +30 Physical Attack
  • +20% Attack Speed
  • +15% Crit Chance

Unique Active - Malefic Energy

  • Increases Attack Range by 15% units for 2s. The duration resets each time a Basic Attack hits a hero. The effect has a 70 seconds cooldown.

Unique Passive - Zeal

  • Basic Attacks grant 10% Movement Speed for 1s.
 Pandora's Box ADDED + Mages don't have equipment that deals impressive damage to high HP heroes, so we added this equipment that hopefully won't do too much damage to squishy heroes.


Equipment Attributes

  • +70 Magic Power
  • +10% Cooldown Reduction

Unique Passive - Seeker

  • For every 300 Magic Damage dealt to an enemy hero, a projectile is launched at the enemy hero, dealing True Damage equal to 1% of their Max HP.
 Glowing Wand &  Necklace of Durance MERGE  Glowing Wand's effects are too simple without the damage increase, while  Necklace of Durance pales in comparison to the other two pieces of Regen Reduction equipment. Therefore, we removed  Necklace of Durance and added its effects to  Glowing Wand.


Unique Passive - Lifebane ADDED +

  • Dealing damage to a target will reduce the Shield and HP Regen effects on them to 50% of normal for 3s.

Price NERF ↓

  • 1950 >> 2150
 Queen's Wings &  Bloodlust Axe MERGE We removed  Bloodlust Axe and added its effects to  Queen's Wings, which will hopefully fit more Fighters and help them perform low-HP outplays.

Equipment Attributes

  • +40 Adaptive Attack
  • +600 Max HP
  • +10% Cooldown Reduction
  • +15% Spell Vamp

Unique Passive - Demonize REWORKED ⟳

  • When HP drops below 40%, gains 600-2000 Shield (scales with level) and reduces the skill cooldown by 2s. The effect has a 60s cooldown.

Price NERF ↓

  • 2250 >> 2550

Build Path ADJUST ~

 Thunder Belt REWORKED ⟳ We want the new  Thunder Belt to match more Tank Fighters instead of other heroes and provide enough damage.

Equipment Attributes

  • +800 Max HP
  • +20 Physical Defense
  • +20 Magic Defense
  • +20 Movement Speed

Unique Passive - Thunderbolt REWORKED ⟳

  • Every 4 seconds, the next Basic Attack will deal an extra 50 + 100% Physical Defense + 100% Magic Defense true damage to the target and surrounding enemies, along with a brief but powerful slow by 99%.
  • Each hit on an enemy hero will permanently increase Hybrid Defense by 1.

Build Path ADJUST ~

 Twilight Armor REWORKED ⟳ We want to improve the versatility of Twilight Armor against burst damage.

Unique Passive - Twilight REWORKED ⟳

  • Upon taking more than 800 damage in a single instance, the excess damage beyond that amount is reduced by (+0.4% Max HP) without cooldown (applies to enemy damage only).
 Clock of Destiny REWORKED ⟳ Hopefully the new  Clock of Destiny will help Magic heroes who need both damage and durability, and we also find equipment that grows slowly over time is not suitable for fast-paced gameplay.

Equipment Attributes

  • +45 Magic Power
  • +400 Max HP
  • +800 Max Mana

Unique Passive - Destiny REWORKED ⟳

  • Gains 5-12 Hybrid Defense (scales with level) each time dealing Magic Damage, stacking up to 6 times for 3s (can gain 1 stack every 0.4s).

Unique Passive - Gift ADDED +

  • Regens 20% HP and Mana within 2s of leveling up.
 Dominance Ice ADJUST ~ We want it to have similar counter effects for Fighters and Marksmen that rely on Attack Speed.

Unique Passive - Arctic Cold ADJUST ~

  • Triggering Condition: Trigger against nearby enemy heroes >> Trigger against attackers upon taking damage
  • Attack Speed Reduction: 70% >> 80%

Unique Passive - Lifebane ADJUST ~

  • Triggering Condition: Trigger against nearby enemy heroes >> Trigger against attackers upon taking damage
 Black Ice Shield ADJUST ~ Unique Passive - Arctic Cold ADJUST ~
  • Triggering Condition: Trigger against nearby enemy heroes >> Trigger against attackers upon taking damage
  • Attack Speed Reduction: 85% >> 90%
 Fleeting Time ADJUST ~ We want it to be an option for Physical and even Tanks heroes, as it can also provide enough Cooldown Reduction for Tanks as well.

Equipment Attributes ADJUST ~

  • +30 Adaptive Attack
  • +600 Max HP
  • +15% Cooldown Reduction

Build Path ADJUST ~  Book of Sages +  Magic Wand +  Hero's Ring >>  Expert Gloves +  Hero's Ring +  Hero's Ring

Rename  Winter Truncheon to  Winter Crown We want it to be an option for Physical heroes.

Equipment Attributes

  • +60 Adaptive Attack
  • +400 Max HP
  • +5% Cooldown Reduction

Build Path ADJUST ~  Magic Wand +  Vitality Crystal >>  Expert Gloves +  Hero's Ring +  Vitality Crystal

 Expert Gloves ADDED + We added a new component to some adaptive equipment.

Equipment Attributes

  • +30 Adaptive Attack

Builds:  Sky Piercer,  Winter Crown,  Fleeting Time,  Queen's Wings

 Blood Wings REWORKED ⟳ We want it to better improve Mages' durability at a lower price, making it available in early and mid game.

Equipment Attributes NERF ↓

  • +175 Magic Power >> +90 Magic Power
  • Removed +500 Max HP

Price BUFF ↑

  • Price: 3000 >> 2100

Unique Passive - Guard REWORKED ⟳

  • Gains a 800 (+10% Total Magic Power) Shield that will regenerate 30s after being damaged. The Shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks.
 Holy Crystal BUFF ↑ We need new Mage equipment to provide lots of Magic Power after lowering the price of  Blood Wings.

Equipment Attributes BUFF ↑

  • Magic Power: 100 >> 185

Price NERF ↓

  • 2100 >> 3000

Build Path ADJUST ~

 Ogre Tomahawk ADJUST ~ We removed the Passive and lowered the price to add it to more Build Paths.

Equipment Attributes NERF ↓

  • Physical Attack: 30 >> 25

Price BUFF ↑

  • 790 >> 650

Unique Passive - Angry REMOVED -

 Endless Battle ADJUST ~ To match the adjustments made to  Ogre Tomahawk, we want heroes that use this as core equipment to build faster.

Equipment Attributes NERF ↓

  • Physical Attack: 65 >> 60

Price BUFF ↑

  • 2470 >> 2330
 War Axe ADJUST ~ Added  Ogre Tomahawk to the Build Path.
 Blade of the Heptaseas ADJUST ~ Added  Ogre Tomahawk to the Build Path.

Bug Fixes

  1. Removed the Basic Attack button's feature to switch targets by tapping in different directions.
  2. Fixed an issue where the Closest Target in Controls wouldn't take effect on skills.
  3. Fixed the incorrect skill filter ranges during smart casting:

a) Fixed an issue where some target-locking skills couldn't pursue enemies, e.g. Eudora's Ultimate.

b) Fixed an issue where some AOE skills couldn't correctly filter the furthest enemy, e.g. Pharsa's Ultimate.

c) Fixed an issue where some AOE skills' filter ranges were too long, e.g. Ixia's Skill 1.

d) Fixed an issue where some target-locking skills' pursue ranges were too long, e.g. Lunox's Skill 1.

II. Events

8 Free Heroes: Server Time 03/15/2024 05:00:00 to 03/22/2024 05:01:00 (Tap the Settings button in the top-right corner of the main page to check.)

Aulus, Zhask, Esmeralda, Minsitthar, Benedetta, Melissa, Alice, Harley

6 Extra StarLight Member Heroes: Brody, Claude, Vexana, Xavier, Lunox, Arlott

Notes taken from the Mobile Legends wiki, under the CC BY-SA license. The original text is published by Moonton; this site does not alter its content.