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Bane vs Sora

Bane against Sora, measured by the game rank by rank: who gains win rate in the matchup, who weighs more early or late, their most-played builds, and how they fare on the same team.

· Patch 2.1.88

Who wins, Bane or Sora?

At Mythic, Sora has the edge over Bane: 1.6 pts of win rate in this matchup. Over 2 rank brackets measured, Bane leads in 0 and Sora in 2.

RankEdgeBane vs SoraSora vs Bane
LegendSora +1.6 pts+1.6 pts
MythicSora +1.6 pts-1.6 pts+1.6 pts

Gap: change in a hero's win rate when facing the other, in points (seen by Bane, then by Sora). A dash: the other hero is not among its six most marked matchups at that rank. Edge: the average of both views.

Early or late game?

Bane has the higher win rate at every game length.

PhaseBaneSora
Early game (10–14 min)59.3%52.9%
Mid game (14–18 min)52.1%48.5%
Late game (18+ min)50.7%47.0%

Each hero's own win rate by game length (Mythic), over all its games, not only this matchup.

Profiles (Mythic)

CriterionBaneSora
Win rate52.6%48.8%
Ban rate0.3%7.1%
Offense66
Durability56
Control effects45
Difficulty45

Builds

Bane

Most-played build · Jungle

Assassin · Retribution · 59.8% win rate

Items against Sora · rule-based, not measured

Sora

Most-played build · EXP Lane

Fighter · Flicker · 52.4% win rate

Items against Bane · rule-based, not measured

Bane and Sora on the same team

  • Across all ranks, Bane with Sora: +2.1 pts of win rate.
  • Across all ranks, Sora with Bane: +2.1 pts of win rate.
  • At Epic, Bane with Sora: +3.1 pts of win rate.
  • At Epic, Sora with Bane: +3.1 pts of win rate.
  • At Legend, Bane with Sora: +2.3 pts of win rate.
  • At Legend, Sora with Bane: +2.3 pts of win rate.
  • At Mythic, Bane with Sora: +2.5 pts of win rate.
  • At Mythic, Sora with Bane: +2.5 pts of win rate.
  • At Mythical Honor, Bane with Sora: +2.4 pts of win rate.
  • At Mythical Honor, Sora with Bane: +2.4 pts of win rate.
  • At Mythical Glory, Bane with Sora: +2.2 pts of win rate.
  • At Mythical Glory, Sora with Bane: +2.2 pts of win rate.

Change in the first hero's win rate when the second is a teammate, from the game's duo data or, failing that, the academy's teammates.

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